lcnc-suite — web UI for LinuxCNC

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6 months 1 week ago #345649 by Sandro
Hello everyone

I've been working on a web UI for LinuxCNC for my own use and thought I'd share it in case anyone finds it useful. Note that I'm not a professional programmer and this was largely AI-assisted, so take it for what it is.

Greetings

github.com/bildobodo/lcnc-suite.git

 

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6 months 1 week ago #345653 by andypugh
Looks impressive.

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6 months 1 week ago #345654 by tommylight

Looks impressive.
+1

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6 months 1 week ago #345840 by Steve303
I really like this. Are you running your router/mill on your web UI?

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6 months 5 days ago #345917 by Sandro
Thank you all :)

Currently I am only running first tests on my machine. But mostly in sim. Still a lot of bug fixing to do. I was recently working on some performance improvements on the development branch which I will merge to main soon.

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6 months 5 days ago #345925 by rhscdn
Looks fantastic. Its great seeing more UI options beyond Qt. Just curious, is the display optimized for touch or keyboard input?

Being more of a C/C++ person, I’ve been building a similar pet project focused on a C++ interface layer for LinuxCNC. The idea was to wrap both the NML and HAL polling sides in a clean, multi-client-safe bridge so the same core can support a WebSocket interface for remote clients and a Node.js addon for local UIs. The main goal is to decouple machine access from the frontend layer, making it possible to run multiple displays and control interfaces against a single machine. It's proving to be about as much work as I anticipated ;)

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6 months 5 days ago #345929 by rodw

Looks fantastic. Its great seeing more UI options beyond Qt. Just curious, is the display optimized for touch or keyboard input?

Being more of a C/C++ person, I’ve been building a similar pet project focused on a C++ interface layer for LinuxCNC. The idea was to wrap both the NML and HAL polling sides in a clean, multi-client-safe bridge so the same core can support a WebSocket interface for remote clients and a Node.js addon for local UIs. The main goal is to decouple machine access from the frontend layer, making it possible to run multiple displays and control interfaces against a single machine. It's proving to be about as much work as I anticipated ;)

Don't stop this project.

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6 months 5 days ago #345933 by grandixximo
Looks very nice, good job, keep it up ;-)

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5 months 1 week ago #346510 by avive
The trajectory of what gcode file of the maximum size can be visualized with acceptable performance? Or I’ll ask differently: how many segments are the maximum?

I was making a similar interface and ran into browser limitations in terms of memory, etc.

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5 months 1 week ago #346537 by Okojo
Hello Sandro,

Thank you for sharing lcnc-suite — it's a genuinely impressive piece of work, and the 3D toolpath preview alone saved me weeks of development time.

I'd like to report that I've successfully used lcnc-suite as the frontend for a **non-LinuxCNC** CNC system, in case it's useful to you or others here.

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**My Setup**

- SBC: Arduino UNO Q (Qualcomm QRB2210, Debian 13, Python 3.13)
- Motion controller: STM32U585 running grblHAL, connected via internal UART (ttyHS1)
- G-code interpreter: rs274ngc (from the linuxcnc-uspace package — the C extension only, no linuxcnc task/HAL)
- Machine: CoreXY pen plotter with CNC Shield V3

The key idea: instead of `import linuxcnc`, I wrote a custom FastAPI/asyncio gateway in Python that speaks the lcnc-suite WebSocket protocol on one side and rs274ngc + grblHAL on the other. This means lcnc-suite can work with backends other than LinuxCNC.

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**What works**

File upload, 3D toolpath preview, program execution (rs274ngc → grblHAL streaming), step execution, jog (continuous + incremental + diagonal), E-STOP/pause/resume/abort, WCS switching (G54–G59), spindle and coolant control, file browser — everything I've tried works well.

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**Undocumented requirements I found**

While building the gateway I hit a few things not covered in the README. Posting them here in case they help someone else attempting the same:

1. **`heartbeat` must return `{"type": "pong"}`** — any other response causes the WebSocket to disconnect after ~20 seconds.
2. **`GET /settings` is required on startup** — without it the UI enters a reload loop.
3. **`save_settings` WebSocket command must be handled** — sent frequently for jog speed etc., causes visible errors otherwise.
4. **`GET /gcode?path=...` is needed after upload** — the UI fetches file content via this endpoint to display in the editor.
5. **`GET /files` must return `FilesResponse` format** (`{ok, nc_dir, subdir, entries[]}`) — a plain array causes "No program files found".
6. **`status` broadcast must include `armed` field** — needed for the ON button to activate after ARM.

I've opened a GitHub issue with full details:
github.com/bildobodo/lcnc-suite/issues

The gateway source is here if anyone wants to look:
github.com/hoshigarasu/canon-grbl-bridge

Thanks again for building and sharing lcnc-suite.
 

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