cmake_minimum_required(VERSION 3.16) project(bkt_test VERSION 0.1 LANGUAGES CXX) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets) find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets) include_directories(../Qhalwidgets) include_directories(/home/user/linuxcnc_trajectory_planner/include) # Set variables. set(SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}") set(BUILD_DIR "${CMAKE_CURRENT_BINARY_DIR}") set(PROJECT_SOURCES main.cpp mainwindow.cpp mainwindow.h mainwindow.ui ) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) qt_add_executable(bkt_test MANUAL_FINALIZATION ${PROJECT_SOURCES} ) # Define target properties for Android with Qt 6 as: # set_property(TARGET bkt_test APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(bkt_test SHARED ${PROJECT_SOURCES} ) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(bkt_test ${PROJECT_SOURCES} ) endif() endif() # Set include paths for libraries to link. add_library(bkt_plugin SHARED IMPORTED) # or STATIC instead of SHARED set_target_properties(bkt_plugin PROPERTIES IMPORTED_LOCATION ${SRC_DIR}/../QT6-halwidget/build/Desktop_Qt_6_8_0-Debug/libhalwidgetsplugin.so INTERFACE_INCLUDE_DIRECTORIES ${SRC_DIR}/../QT6-halwidget ) target_link_libraries(bkt_test PRIVATE Qt${QT_VERSION_MAJOR}::Widgets bkt_plugin ) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. if(${QT_VERSION} VERSION_LESS 6.1.0) set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.bkt_test) endif() set_target_properties(bkt_test PROPERTIES ${BUNDLE_ID_OPTION} MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) include(GNUInstallDirs) install(TARGETS bkt_test BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) if(QT_VERSION_MAJOR EQUAL 6) qt_finalize_executable(bkt_test) endif()