Rotating A axis using TCP

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2 years 1 week ago #312680 by Abdulkareem
Hello guys i had succeeded in implementing TCP kinematics using userkins templete , now  my problem is when i want to rotate A180 ( back face of the disk) the problem is as TCP is defined there will be effect in Z,Y axis if i am parallel to X axis , the problem is that if i rotate A 180 degree there will be mechanical collision , so i want to rotate A180 without effecting any other joints, i believe this problem must be faced with anyone tried to implement TCP, could you guys shared ideas how to solve this problem with me?

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2 years 1 week ago #312686 by Aciera
Replied by Aciera on topic Rotating A axis using TCP
That is what switchable kinematics was developed for so create a 'switchable' kinematic file (you can use the 'millturn.comp' as a template) which will enable you to switch between joint and tcp mode.

Also see the 'sim/axis/vismach/5axis/table-dual-rotary/xyzab-tdr.ini' simulation config for an example. You will find the kinematics component used for that in 'src/hal/components/xyzab_tdr_kins.comp'

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