- Posts: 1683
- Thank you received: 0
Another GUI project underway
here is a preview! as always thoughts are welcomed! it was also noted a few times about the 5 axis being shown when most only need 3, the short answer for that is we still have to design for the 5 axis if we will offer it, the 3 and 4 axis will be similar just without the extra buttons and a little more room between things in those groups, they will be probably bigger buttons there as well since less needs to be packed into the same space! so bear with us on that front!
and if you would like to donate your time and coding experience to help finish this sooner! head on over to #Hazzy on the irc, we would welcome some experienced coders who know python, qt, pyqt and are familiar with the LCNC connections as we are at the point of getting things tied together now! thanks in advance!
a very special thank you to Turboss, Hazzy, jschi for all their hard work in bringing this to fruition so far! it is a blast working with you guys!
Chris
Attachment not found
Please Log in to join the conversation.
- tommylight
-
- Away
- Administrator
-
- Posts: 22009
- Thank you received: 3
Great work from all of you. Thank you.
P.S.
The pressure at work is unrelenting so i have no time to even visit on the IRC.
Please Log in to join the conversation.
tommylight wrote: I have to say, it is looking better and better with every iteration! I like the jog thingy very much as i plan to get my mints on a 17" touch screen, bigger ones are prohibitively expensive.
Great work from all of you. Thank you.
P.S.
The pressure at work is unrelenting so i have no time to even visit on the IRC.
i would suggest you look for a 1920x1080 sized screen if you are wanting the jog buttons as the 1024x768 screen may be a bit difficult to squeeze those in on with everything else.. just giving you fair warning!!
Please Log in to join the conversation.
Lcvette wrote: it was also noted a few times about the 5 axis being shown when most only need 3, the short answer for that is we still have to design for the 5 axis if we will offer it, the 3 and 4 axis will be similar just without the extra buttons and a little more room between things in those groups, they will be probably bigger buttons there as well since less needs to be packed into the same space! so bear with us on that front!
Why don't you just dynamically add the axis buttons/controls based on the [TRAJ] COORDINATES when in world mode and jog controls in joint mode based on [KINS] JOINTS?
JT
Please Log in to join the conversation.
BigJohnT wrote:
Why don't you just dynamically add the axis buttons/controls based on the [TRAJ] COORDINATES when in world mode and jog controls in joint mode based on [KINS] JOINTS?
JT
JT,
you are spot on! That is precisely how it will work, I expressed it poorly i think.. the graphical representation you guys are seeing is a representation for the master coders to use to code the proper sizes for the buttons, dro's, labels, layout boxes spacing etc so when the ini is modified for how ever many axis, or jog increment types etc, it knows how to format the ui items so things fit without going wonky looking. I am using 5 axis as the base model as it will consume the most space and we know everything under 5 axis will fit easily. so sizing for 5 axis ensures good clarity on font size, button size, spacing etc.. hope that makes a little more sense and was explained with less clumsiness...lol
Thanks JT!
Chris
Please Log in to join the conversation.
Cheers,
Kurt
Please Log in to join the conversation.
- racedirector
- Offline
- Elite Member
-
- Posts: 218
- Thank you received: 0
Please Log in to join the conversation.
- Techsavvy34
- Offline
- Junior Member
-
- Posts: 21
- Thank you received: 0
Please Log in to join the conversation.
Chris
Please Log in to join the conversation.
- AnnoyingMutt
- New Member
-
- Thank you received: 0
Please Log in to join the conversation.
