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A Widescreen Blender-Style Interface
8 years 1 day ago #119592
by andypugh
It would be entirely possible to make the SVG into a GUI. It might not be sensible, but it is possible.
SVG supports active elements. www.petercollingridge.co.uk/tutorials/svg/interactive/button/
I don't know if the "<script type=" can specify Python, and I am not currently at a PC where I can experiment.
Replied by andypugh on topic A Widescreen Blender-Style Interface
kcj wrote: Jerry, the screenshots in this thread are Brenda's "artists renderings" (if you will) of how she intends the screen to look. The screen has not been implemented yet, and, without meaning to belittle it in any way, is nothing more than a collection of SVGs at this point.
It would be entirely possible to make the SVG into a GUI. It might not be sensible, but it is possible.
SVG supports active elements. www.petercollingridge.co.uk/tutorials/svg/interactive/button/
I don't know if the "<script type=" can specify Python, and I am not currently at a PC where I can experiment.
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8 years 1 day ago #119597
by Askjerry
Replied by Askjerry on topic A Widescreen Blender-Style Interface
OK... I've been wanting to change some things on the screen... I've gotten really good at pyVCP and even some Glade panels... but some of the buttons, etc on the left... I wish i could rework a bit. (Without major rewrites to the system.)
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7 years 7 months ago #129270
by Vinito
Replied by Vinito on topic A Widescreen Blender-Style Interface
Wow I hope this gets some traction. I'm not any help with the programming but I do like the look and layout from what I see so far.
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6 years 1 week ago #187078
by sns5400
Replied by sns5400 on topic A Widescreen Blender-Style Interface
This look very nice, i am building a 5 axis cnc machine and use for the moment cncjs. But i was thinking to use linuxcnc and found this possible look.
Is this to be installed or how this work
Is this to be installed or how this work
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6 years 6 days ago #187104
by Lcvette
Replied by Lcvette on topic A Widescreen Blender-Style Interface
i do not think this ever came to fruition, you could build it using qtpyvcp probably.
or you could check out probe basic which has a similar feel to it.
or you could check out probe basic which has a similar feel to it.
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6 years 6 days ago #187177
by andypugh
Replied by andypugh on topic A Widescreen Blender-Style Interface
Probe Basic (odd name) is here, along with some others:
www.qtpyvcp.com/showcase/mill_vcps.html
If you look on the Githib link for QtPyVCP in the examples folder is "Brender" which i believe to be based on this thread.
I don't know how complete it is.
www.qtpyvcp.com/showcase/mill_vcps.html
If you look on the Githib link for QtPyVCP in the examples folder is "Brender" which i believe to be based on this thread.
I don't know how complete it is.
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5 years 6 months ago #206349
by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
(Sorry for my absence, I've been having my life and health fall apart.)
Various button images could be exported from the interface SVG, though I wanted to give the programmers the lead for which widgets, whether native toolkits--or the exported images in various states, (like a webpage.)
[At one time, I was working on an interface for a tunneling electron microscope, which was done in Processing using icons for most things. Sadly, I wish processing was liberated from Java and Oracle's reach, as it was great for doing interfaces in.]
There was a lot of input from other Linux members that went into the interface design. Thank you. The interface was also stepchild of several other good interfaces, which is probably why 90% of 546 people gave it a thumbs up VS down, of the 25,763 who saw it.
I had a lot of problems on this forum. I know I ruffled some feathers, but in the end I hope that the problems that I experience would not change the outcome of the interface.
Various button images could be exported from the interface SVG, though I wanted to give the programmers the lead for which widgets, whether native toolkits--or the exported images in various states, (like a webpage.)
[At one time, I was working on an interface for a tunneling electron microscope, which was done in Processing using icons for most things. Sadly, I wish processing was liberated from Java and Oracle's reach, as it was great for doing interfaces in.]
There was a lot of input from other Linux members that went into the interface design. Thank you. The interface was also stepchild of several other good interfaces, which is probably why 90% of 546 people gave it a thumbs up VS down, of the 25,763 who saw it.
I had a lot of problems on this forum. I know I ruffled some feathers, but in the end I hope that the problems that I experience would not change the outcome of the interface.
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5 years 6 months ago #206482
by cmorley
Replied by cmorley on topic A Widescreen Blender-Style Interface
Hope things get better for you Brenda.
It was a good discussion, that got creative juice moving.
It was a good discussion, that got creative juice moving.
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2 years 11 months ago #286419
by Mohammed99745
Replied by Mohammed99745 on topic A Widescreen Blender-Style Interface
Is this gui available to use?
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- tommylight
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2 years 11 months ago #286423
by tommylight
Replied by tommylight on topic A Widescreen Blender-Style Interface
Se here
www.qtpyvcp.com/
www.qtpyvcp.com/
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