kinematics xyzb-c
15 Dec 2016 07:30 #84146
by kazzy
kinematics xyzb-c was created by kazzy
please tell me xyzb-c kinematics.
My Vertical Milling Machine:Tilting-head(xyzb) and RoundTABLE(c)
Not Maxkins.Not xyzbc-trt. I couldn't found kinematics.
Please tell me how to setting hal.
My Vertical Milling Machine:Tilting-head(xyzb) and RoundTABLE(c)
Not Maxkins.Not xyzbc-trt. I couldn't found kinematics.
Please tell me how to setting hal.
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15 Dec 2016 10:04 #84152
by andypugh
Replied by andypugh on topic kinematics xyzb-c
I believe that
this machine
is the MaxNC that Maxkins was written for, and that does appear to be of the type that you are describing.
There is also 5axiskins, the the source-code of which is here . This is quite a good one to study for your machine, as it is mathematically very simple, using the s2r (spherical to cartesian coordinate conversion) function in line 28 to calculate offsets based on the commanded B, C and W values. d2r and r2d are degrees to radians conversions.
The two short kinematicsForwards (line 49) and kinematicsInverse (line 72) functions are what need to suit your machine. The rest of the file is generally much the same for all kinematics types.
There is also 5axiskins, the the source-code of which is here . This is quite a good one to study for your machine, as it is mathematically very simple, using the s2r (spherical to cartesian coordinate conversion) function in line 28 to calculate offsets based on the commanded B, C and W values. d2r and r2d are degrees to radians conversions.
The two short kinematicsForwards (line 49) and kinematicsInverse (line 72) functions are what need to suit your machine. The rest of the file is generally much the same for all kinematics types.
The following user(s) said Thank You: kazzy
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16 Dec 2016 02:44 #84246
by kazzy
Replied by kazzy on topic kinematics xyzb-c
Thanks for your reply. I would try 5axiskins.
If the axis moves backwards differently, customize 5axiskins.
very thanks.
If the axis moves backwards differently, customize 5axiskins.
very thanks.
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