What once was no longer works.
- Darrell
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21 Aug 2026 03:44 #348892
by Darrell
What once was no longer works. was created by Darrell
With all the frustration, and countless hours of documentation research, I devised a plan, an AI plan. After a few months I had this working, But Sadly some how this project got leaked without my knowledge, and my home network, and phone was compromised, and every time I start my machine it tries to kill it's self in some manner. Wish I was a network guru, but I am not. Guess I offended someone...
This project led me into a C++ refactor, and that led me into another unrelated project, that used some features from my implementation of a trajectory planner.
This project led me into a C++ refactor, and that led me into another unrelated project, that used some features from my implementation of a trajectory planner.
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- tommylight
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03 Sep 2026 02:44 #349253
by tommylight
Replied by tommylight on topic What once was no longer works.
Having read this several times, i still do not know how to reply to it, as there is no question or answer, just some statements and some pictures....
What is missing? Or what am i missing?
What is missing? Or what am i missing?
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- Darrell
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09 Sep 2026 18:49 #349507
by Darrell
Replied by Darrell on topic What once was no longer works.
Oh, sorry. More of a hey, this is what I'm working on. Decided to leave linuxcnc alone, and build just a UI/Setup interface with some network admin stuffs.. still in it's infancy, but I'm slowly pecking away at it. Have Motion, and been narrowing in on probing and MDI functionality. once I get this all stable then I can go back and gut all the overwhelming useless buttons, and clean up the UI clutter in general.
Stubbing out some stuff for etherCat for future upgrades if I make it that far. lol
network.. i won't go down that rabbit hole, but, employer, son and his game server, staying in a motel, staying in place with network shady people... ? who knows..
Stubbing out some stuff for etherCat for future upgrades if I make it that far. lol
network.. i won't go down that rabbit hole, but, employer, son and his game server, staying in a motel, staying in place with network shady people... ? who knows..
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- Darrell
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11 Sep 2026 13:41 - 11 Sep 2026 13:43 #349575
by Darrell
Replied by Darrell on topic What once was no longer works.
Trying to be as transparent as I can here. Newbie to all this github stuff and AI, but what would have taken me years took about 8 months with a couple other projects stemming from it while refactoring to C++. Not sure if I can, but this is my mess thus far. I have it working for the most part on my setup. github.com/klemvore-ai/CNCFusion
Last edit: 11 Sep 2026 13:43 by Darrell. Reason: refinement
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- rodw
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12 Sep 2026 12:31 #349595
by rodw
Replied by rodw on topic What once was no longer works.
If I had a Trademark on fusion360 and found someone with a product in the same trademark class called CNC fusion, I would be sending a Cease and Desist letter real quick. I recommend you change the name of your product. There are lawyers out there whose business model looks for opportunities to bill their client for trademark protection.. That would be an instant winner.
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13 Sep 2026 14:57 #349612
by Darrell
Replied by Darrell on topic What once was no longer works.
Or just delete it I suppose. Doesn't work anyway. Was running a part yesterday and lost all communication to the mesa card. fun days.... so much regression when I don't change anything... it's like "yay! it's cutting parts.. Nope just kidding, go sit at your desk and figure this one out now!"
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- NWE
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27 Sep 2026 03:46 #349923
by NWE
Replied by NWE on topic What once was no longer works.
Oh, please don't delete it yet, this looks like it has a lot of potential.Or just delete it I suppose. Doesn't work anyway.
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30 Sep 2026 14:38 #350010
by Darrell
Replied by Darrell on topic What once was no longer works.
My initial plan was to create an "All In One" setup/GUI interface. I did a similar wire diagram as yo did. I was toying around with Unreal Engine years ago and got the graphical idea from that. under the hood it's goal was to simulate actual physical machine wiring.
I got bogged down in just trying to get the UI buttons to do what they should. lot's of safety concern logic, graphical rendering issues..
Along the way I learned that there is an "API." So here I am rewriting it.
I can kind of read C++ and do some coding in other languages as well, but AI is just so much faster than me at writing the actual code. Basically with a couple clicks a users with mesa cards should have a working tunable setup. That was the hope anyway. I've been working on this for the better part of 6 months or so. multiple Debian reinstallations. I am now trying to learn linux terminal (gross).
I had an old I5 pc that I am repurposing. I have an old GTX1070 I was trying to get to work with the RT kernel (fail), so the gcode preview wouldn't take so long to load with 5MB+ file sizes.. I get that users can run linuxcnc on PI and other micro controllers, but I thought I could just repurpose this old pc to do the job, and have some cool bigger "out of left field" features. haha
I got bogged down in just trying to get the UI buttons to do what they should. lot's of safety concern logic, graphical rendering issues..
Along the way I learned that there is an "API." So here I am rewriting it.
I can kind of read C++ and do some coding in other languages as well, but AI is just so much faster than me at writing the actual code. Basically with a couple clicks a users with mesa cards should have a working tunable setup. That was the hope anyway. I've been working on this for the better part of 6 months or so. multiple Debian reinstallations. I am now trying to learn linux terminal (gross).
I had an old I5 pc that I am repurposing. I have an old GTX1070 I was trying to get to work with the RT kernel (fail), so the gcode preview wouldn't take so long to load with 5MB+ file sizes.. I get that users can run linuxcnc on PI and other micro controllers, but I thought I could just repurpose this old pc to do the job, and have some cool bigger "out of left field" features. haha
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