Using a gamepad
- McAdam
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27 Jul 2017 17:36 #96583
by McAdam
Using a gamepad was created by McAdam
So I recently got my machine up and running using standard LinuxCNC distro.
I spent a while setting up a gamepad (controller) to jog my machine about and all was well.
Soon after I decided to use Gmoccapy and the gamepad stopped working.
I forgot about it quite quickly till today when I was doing a clean up and found the gamepad!
So, any way to get a gamepad that was working fine with Axis to work with Gmoccapy?
I spent a while setting up a gamepad (controller) to jog my machine about and all was well.
Soon after I decided to use Gmoccapy and the gamepad stopped working.
I forgot about it quite quickly till today when I was doing a clean up and found the gamepad!
So, any way to get a gamepad that was working fine with Axis to work with Gmoccapy?
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- newbynobi
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27 Jul 2017 18:23 #96588
by newbynobi
Replied by newbynobi on topic Using a gamepad
Yes, it should work, as that is no gmoccapy problem.
Do you have some more details?
Norbert
Do you have some more details?
Norbert
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- McAdam
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28 Jul 2017 09:40 #96609
by McAdam
Replied by McAdam on topic Using a gamepad
Ok, this is strange.
It was working before with Axis - switched to Gmoccapy and it stopped working - back to axis and its not working anymore.
I will have to check all configs again.
It was working before with Axis - switched to Gmoccapy and it stopped working - back to axis and its not working anymore.
I will have to check all configs again.
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28 Jul 2017 10:08 #96610
by McAdam
Replied by McAdam on topic Using a gamepad
Ok, this can be ignored. I was stupid!
I initially had some trouble getting Gmoccapy working so I changed some things around in my ini file which included moving the gamepad code to a separate hal file, which for some reason failed to load. When the code is back in custom hal file everything works well.
Sorry about this
I initially had some trouble getting Gmoccapy working so I changed some things around in my ini file which included moving the gamepad code to a separate hal file, which for some reason failed to load. When the code is back in custom hal file everything works well.
Sorry about this
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