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A Widescreen Blender-Style Interface
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www.irfanview.com/
It's good for conversion and pasting. You have to tame the file associations, and change the ugly text font it shows over the picuture, but it's handy. It has a thumbnailer too.
For photo editing, there is the Gimp. Adobe screwed up and released CS2 free for all a few years ago. It might still be available.
BTW, we should avoid including drawings of products that have strongly trademarked or fiercely patented. We can't bring a nastygrams down on LinuxCNC.
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For that tool window image, what is your thought process? Do you want to be able to select different tool images to match the type tool? Ie, facemill, flat endmill, ball endmill, drill, chamfer Mill, fly cutter, corner round, tap, threadmill, boring bar, bullnose Mill, etc? Or?
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Lcvette wrote: I can use a plain white background for the image. I'm not sure about the other stuff you said about 348px etc. Sorry, I just did a screen print and posted in Microsoft paint an me saved as a JPEG. I will send over the views , if you can sketch what you want on them right I can add to the models, or send me examples etc how you want it to look.
Try saving as a PNG as the background should be transparent. The graphics will be larger but for this application, size does not really matter (eg. not a website download issue). And yes, definitely get Irfanview.
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- tommylight
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I do concur!Lcvette wrote: Looks awesome KCJ!
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For the mill, perhaps the images should center on the bit itself, as there are several different collect and holding methods. One of my other mantras is: make one, use mostly.
The included LinuxCNC ones might have lower image numbers, and the user ones may use higher numbers.
mill_000_end.jpg
mill_001_bullnose.jpg
mill_002_engraving.jpg
lathe_000_parting.jpg
lathe_001_threading.jpg
lathe_002_diamond.jpg
plasma_000_fine.jpg
plasma_001_shipscuttlerer.jpg
Output size does matter a little for you, because you want to make your images large enough to endure the future. 2048 x 2048 pixels or dots would be a good size for this version, and the next. I can resize them. The finished display size is only 348 x 348 pixels, which is not a lot of dots for detail, but, I would like the user to be able to use enough images--without crashing their machine. Jpeg images may have a small file size, but, but as soon as they are loaded, they will take up more memory, and there may may be a lot of them.
In the end, transparent .png's may be a good source format, but it would be better for the program to deal something that does not have an extra 8-bit channel 32-bit vs 24-bit.
I suppose the tools can have shadows, though reflection may slow the user's eye. A sample image with some leader arrows would be cool. The drawings look excellent!
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also, if you prefer to not have the whole holder, I can just have the holder snout to show the tool stickout if preferred, may make it BIGGER in the window? just let me know!
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What version of SW are you using? I have 16-17 and 17-18. If you are willing to share the original models then others could build on them and hopefully a pretty good library could be built up reasonably quickly. Even though they are binary I have had pretty good luck keeping SW models on github.
I think ideally the source 2d drawings should be vectors. With vectors we can programmatically and dynamically change text in the image, for example tool dimensions! To make this possible all one would have to do is set the ID of the item in the SVG to the ID of the tool-table value it should display. This would make it pretty easy for people to make their own quick-n-dirty sketches in Inkscape and have them update with the tool table info, or use something as nice as Chris's models. Another advantage of using vectors is that all the tools could be held in different layers of the same file. Until we get a database based tooltable, the image to display could be specified in the comment section of the tooltable.
The result could be something like this, with the dimensions and tool number being dynamic:
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As i recall it is a bit of a pain getting vectors from SW, but I have had good success doing it for drawings in technical reports. I think I exported as .tiff, and then converted that to .svg, but it's been years ..
Cheers,
Kurt
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