Entry Dialog
- phillc54
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05 Oct 2020 10:54 #184959
by phillc54
Entry Dialog was created by phillc54
Is it possible to change the colors on the popup, I tried with QMenu in the .qss file but no go. In the same vein is it possible to customise the Calculator that pops up from the CALCULATOR dialog_code_string of an Entry Dialog.
I also see in the ScreenOptions widget there is a EntryDialogSoftkey, I took that as meaning a popup soft keyboard but nothing seems to happen.
I also see in the ScreenOptions widget there is a EntryDialogSoftkey, I took that as meaning a popup soft keyboard but nothing seems to happen.
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05 Oct 2020 19:35 #184999
by cmorley
Replied by cmorley on topic Entry Dialog
I see an error in sceenoptions that make the dialogs standalone rather then objects of the main window. i will correct that soon.
then you can use
QDialog{ background: qradialgradient(cx: 0.3, cy: -0.4,
fx: 0.3, fy: -0.4,
radius: 1.35, stop: 0 #fff, stop: 1 #888);
}
(for all) or say ToolDialog{} for just the tool dialog.
The softkey option requires you to tap the entry widget (set focus) for the pop up keyboard to show.
then you can use
QDialog{ background: qradialgradient(cx: 0.3, cy: -0.4,
fx: 0.3, fy: -0.4,
radius: 1.35, stop: 0 #fff, stop: 1 #888);
}
(for all) or say ToolDialog{} for just the tool dialog.
The softkey option requires you to tap the entry widget (set focus) for the pop up keyboard to show.
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05 Oct 2020 22:47 #185013
by phillc54
Replied by phillc54 on topic Entry Dialog
Thanks Chris, that will be great.I see an error in sceenoptions that make the dialogs standalone rather then objects of the main window. i will correct that soon.
then you can use
QDialog{ background: qradialgradient(cx: 0.3, cy: -0.4,
fx: 0.3, fy: -0.4,
radius: 1.35, stop: 0 #fff, stop: 1 #888);
}
(for all) or say ToolDialog{} for just the tool dialog.
Ahh, now I get it. Is it possible to bring up the soft keys when the entry widget is displayed, is seems a bit unintuitive to me. And of course I am going to ask is the entry widget able to be styled?The softkey option requires you to tap the entry widget (set focus) for the pop up keyboard to show.
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06 Oct 2020 04:15 #185028
by cmorley
Replied by cmorley on topic Entry Dialog
ok i pushed some work.
in 2.8 + you can style the dialogs such as:
EntryDialog, ToolDialog FileDialog CalculatorDialog etc
in master you can also style the entry widget's keyboard with something like:
SoftInputWidget is a QDialog and MtFlatPushButtons are QPushButtons - so they can be styled similarly.
Something like this is a start:
This touched a few widgets and hopefully i haven't broken anything.
I might add that anywhere there is an entry dialog, you can change it to a calculator widget if you prefer.
I requires a small line in the handler file.
for instance a axistoolbutton:
self.w.AXISTOOLBUTTON_NAME.dialog_code = 'CALCULATOR'
it defaults to 'ENTRY'
in 2.8 + you can style the dialogs such as:
EntryDialog, ToolDialog FileDialog CalculatorDialog etc
in master you can also style the entry widget's keyboard with something like:
SoftInputWidget is a QDialog and MtFlatPushButtons are QPushButtons - so they can be styled similarly.
Something like this is a start:
MyFlatPushButton, SoftInputWidget {
color: red;
font-weight: bold;
border: 2px solid #555;
border-radius: 11px;
padding: px;
background: qradialgradient(cx: 0.3, cy: -0.4,
fx: 0.3, fy: -0.4,
radius: 1.35, stop: 0 #fff, stop: 1 #333);
min-width: 30px;
}
This touched a few widgets and hopefully i haven't broken anything.
I might add that anywhere there is an entry dialog, you can change it to a calculator widget if you prefer.
I requires a small line in the handler file.
for instance a axistoolbutton:
self.w.AXISTOOLBUTTON_NAME.dialog_code = 'CALCULATOR'
it defaults to 'ENTRY'
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06 Oct 2020 04:20 #185030
by phillc54
Replied by phillc54 on topic Entry Dialog
Great, thanks Chris.
I am trying to do this work on master with a python3 build. I have tested a bit on 2.8 but am not too concerned with that. I am sure I will have many more questions.
I am trying to do this work on master with a python3 build. I have tested a bit on 2.8 but am not too concerned with that. I am sure I will have many more questions.
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06 Oct 2020 04:33 #185031
by cmorley
Replied by cmorley on topic Entry Dialog
ah python 3 - I should check that too...
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06 Oct 2020 04:34 #185032
by phillc54
Replied by phillc54 on topic Entry Dialog
I figured I may as well go that route as that seems to be where we are heading.
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07 Oct 2020 01:43 - 07 Oct 2020 02:03 #185176
by phillc54
Replied by phillc54 on topic Entry Dialog
Thanks again, that all seems to work great.
The only thing left to change is the little menu popup when you press an AxisToolButton.
Are there no equivalents to the Gladevcp hal_spinbutton and hal_label.
Do you know if it is possible to have the hal pin names use hyphens instead underscores. I see in Designer that it won't allow hyphens in widget names but if I manually change them in the .ui file they appear to work ok.
EDIT: don't worry too much about the hal pin names, it won't be as much of an issue as I thought it would.
The only thing left to change is the little menu popup when you press an AxisToolButton.
Are there no equivalents to the Gladevcp hal_spinbutton and hal_label.
Do you know if it is possible to have the hal pin names use hyphens instead underscores. I see in Designer that it won't allow hyphens in widget names but if I manually change them in the .ui file they appear to work ok.
EDIT: don't worry too much about the hal pin names, it won't be as much of an issue as I thought it would.
Last edit: 07 Oct 2020 02:03 by phillc54.
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07 Oct 2020 02:23 #185179
by cmorley
Replied by cmorley on topic Entry Dialog
I'll look into the AxisToolButton. Am I understanding right - you want the popup keyboard for the entry widget that pops when you select 'set'?
spinbutton - DoubleScale may be what you are looking for - (no docs added yet)
There is no equivalent to hal_label presently but you can combine some widgets to build it:
Connecting a GeneralHALInput to a standard label using designer's signal/slot selector will give a (boring) label that tracks a HAL pin. using stylesheets can make it look at bit better.
You could of course do a little handler file magic to have more control on a label too.
I will look into this missing widget soon though.
I never noticed the hyphen problem - yes it's a designer restriction on widget names not qtvcp and in fact some widgets have an entry for the HAL name and you can use a hyphen. I'll have to think about whether to change all the widgets to use this (better) way.
Chris
spinbutton - DoubleScale may be what you are looking for - (no docs added yet)
There is no equivalent to hal_label presently but you can combine some widgets to build it:
Connecting a GeneralHALInput to a standard label using designer's signal/slot selector will give a (boring) label that tracks a HAL pin. using stylesheets can make it look at bit better.
You could of course do a little handler file magic to have more control on a label too.
I will look into this missing widget soon though.
I never noticed the hyphen problem - yes it's a designer restriction on widget names not qtvcp and in fact some widgets have an entry for the HAL name and you can use a hyphen. I'll have to think about whether to change all the widgets to use this (better) way.
Chris
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07 Oct 2020 02:27 #185182
by cmorley
Replied by cmorley on topic Entry Dialog
loadusr qtvcp test_panel
will show an example of the DoubleScale widgets and show the labels as outputs.
though in this case the labels are showing the output of the DoubleScale rather then a plain HAL pin - but the principle is the same.
will show an example of the DoubleScale widgets and show the labels as outputs.
though in this case the labels are showing the output of the DoubleScale rather then a plain HAL pin - but the principle is the same.
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