home_all Cannot jog move after

More
21 Mar 2022 00:57 - 21 Mar 2022 00:59 #237865 by yi2580
I have another new question. I'm at home_all Why can't jog motion after , but it can MDI motion or load G code motion. And at home_all Before , it could jog move. I hope someone can have a good solution. Thank you very much
Last edit: 21 Mar 2022 00:59 by yi2580.

Please Log in or Create an account to join the conversation.

More
21 Mar 2022 03:06 #237869 by cmorley
Just a guess...after homing you must jog axes not joints

Please Log in or Create an account to join the conversation.

More
21 Mar 2022 06:37 - 21 Mar 2022 06:37 #237878 by yi2580
Then how should I jog axes?
Last edit: 21 Mar 2022 06:37 by yi2580.

Please Log in or Create an account to join the conversation.

More
21 Mar 2022 07:02 #237880 by tommylight
Does the DRO change to world mode after homing?

Please Log in or Create an account to join the conversation.

More
21 Mar 2022 12:48 #237910 by cmorley

Then how should I jog axes?
 

I need way more information about how and with what you are trying this with, to attempt a reasonable answer.

Please Log in or Create an account to join the conversation.

More
21 Mar 2022 13:12 #237911 by snowgoer540
What screen are you using?

Please Log in or Create an account to join the conversation.

More
22 Mar 2022 01:37 #237990 by yi2580
I use qtvcp (pyqt5) and program some Python interfaces myself

Please Log in or Create an account to join the conversation.

More
23 Mar 2022 22:43 #238170 by andypugh
You need to jog joints before hoiming and axes after.

For HAL-based jogging this generally looks like

net x-jog-plus joint.0.jog-plus axis.x.jog-plus

(and so on)

ie, you gnerally need to drive both so that joggin eorks regardless of mode.

Please Log in or Create an account to join the conversation.

Moderators: cmorley
Time to create page: 0.176 seconds
Powered by Kunena Forum