Problems with tool table and 2.6.0
- garymcrobertpdx
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24 Jun 2013 11:01 #35965
by garymcrobertpdx
Problems with tool table and 2.6.0 was created by garymcrobertpdx
Problem with tool table and 2.6.0 I have used the remapping for M6 to create
an automated tool change. I have written the routine in G code and it generally
works except for some reason the value #<_selected_pocket> seems to not
correspond to the pocket number value but instead to the order the tools appear
in the tool table.
This is inconvenient is this a problem with the tool table format or some other bug?
Also the tool table editor fails to work most of the time.
an automated tool change. I have written the routine in G code and it generally
works except for some reason the value #<_selected_pocket> seems to not
correspond to the pocket number value but instead to the order the tools appear
in the tool table.
This is inconvenient is this a problem with the tool table format or some other bug?
Also the tool table editor fails to work most of the time.
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24 Jun 2013 13:45 #35969
by cmorley
Replied by cmorley on topic Problems with tool table and 2.6.0
I am not very familiar with remap code.
But posting your remap code might help. also what GUI and what tool table editor are you using?
How does the tool table editor fail to work?
Chris M
But posting your remap code might help. also what GUI and what tool table editor are you using?
How does the tool table editor fail to work?
Chris M
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24 Jun 2013 18:19 - 24 Jun 2013 20:08 #35976
by ArcEye
Replied by ArcEye on topic Problems with tool table and 2.6.0
Not directly related, but on a similar theme.
cncbasher and I were trying to get a toolchanger component I wrote for his new mill working recently, using 2.6~pre
It kept setting the wrong tool number ( one less than it should be all the time ) and we could not see what could be wrong.
In a flash of inspiration I checked his copy of tool.tbl and found that there was a tool 0 set, which cncbasher was in the habit of using for a reference tool.
The code which reads the tool table obviously just reads the line which should correspond to the entry and not what is in that line.
It was reading line 1 as being tool 1 and so forth, resulting in the tool number reported and whose offsets were used, being one out each time.
There is quite a lot wrong with the tool table and how it is set up and used.
It is being looked at and may even be replaced by a .sql database or similar
regards
cncbasher and I were trying to get a toolchanger component I wrote for his new mill working recently, using 2.6~pre
It kept setting the wrong tool number ( one less than it should be all the time ) and we could not see what could be wrong.
In a flash of inspiration I checked his copy of tool.tbl and found that there was a tool 0 set, which cncbasher was in the habit of using for a reference tool.
The code which reads the tool table obviously just reads the line which should correspond to the entry and not what is in that line.
It was reading line 1 as being tool 1 and so forth, resulting in the tool number reported and whose offsets were used, being one out each time.
There is quite a lot wrong with the tool table and how it is set up and used.
It is being looked at and may even be replaced by a .sql database or similar
regards
Last edit: 24 Jun 2013 20:08 by ArcEye.
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24 Jun 2013 18:50 #35979
by cncbasher
post your changes and lets take a look ?
have you based on the remap toolchange probing example ?
Replied by cncbasher on topic Problems with tool table and 2.6.0
Problem with tool table and 2.6.0 I have used the remapping for M6 to create
an automated tool change. I have written the routine in G code and it generally
works except for some reason the value #<_selected_pocket> seems to not
correspond to the pocket number value but instead to the order the tools appear
in the tool table.
This is inconvenient is this a problem with the tool table format or some other bug?
Also the tool table editor fails to work most of the time.
post your changes and lets take a look ?
have you based on the remap toolchange probing example ?
Please Log in or Create an account to join the conversation.
- garymcrobertpdx
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24 Jun 2013 22:20 - 25 Jun 2013 02:23 #35992
by garymcrobertpdx
Replied by garymcrobertpdx on topic Problems with tool table and 2.6.0
OK first the tool table
T627 P2 Z-0.775709 D0.25 ;end mill
T297 P6 Z-0.085 D0.062 ;DRILL 1/16"
T369 P3 Z1.217 D0.156 ;drill 5/32
T102 P4 Z-0.814 D0.125 ;center drill #2
T101 P5 Z0 D.093 ;center drill #1
T616 P1 Z-0.825 D0.1562 ;end mill
The problem is that the machine seems to disregard the specified pocket number and treats
Tool T627 as if it is in pocket #1 and T297 as if it is pocket #2 and so on.
Here is the change G code it is not elegant or compact partially because I was experiencing
some trouble with using subroutines in this routine (I think I know why now).
Tools are organized into a vertical 4 x 4 rack. Pocket #1 is the upper left pocket #4 is in the
upper right. The spindle B axis rotates CW 90 degrees The mill table positions the tool holder.
M100 and M101 control the air solenoid that retains the cat40 holder. At the moment I have only
coded for eight pockets. (Is there a trick to output G code variables for debugging code?)
(change tools )
O<change> SUB
#<ORIENT_OFFSET_DEGREES>= 20
#<POCKET_PRE_DROP_X> = -7.000
#<POCKET_DROP_X> = -7.969
#<POCKET_PRE_PICK_X> = -7.000
#<POCKET_PICK_X> = -7.969
#<SAFE_POSTION_X> = 0.000
#<SAFE_POSTION_Y> = 0.000
#<SAFE_POSTION_Z> = 0.000
#<SAFE_POSTION_B1> = -90
#<SAFE_POSTION_B2> = 0.000
#<DELAY_00> = 0.500
#<DELAY_01> = 1.500
#<DELAY_02> = 1.500
#<POCKET_01_X> = -0.00 ;G53 Absolute Coordinates
#<POCKET_01_Y> = -4.500
#<POCKET_01_Z> = +2.000
#<POCKET_01_B> = -90.00
#<POCKET_02_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_02_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_02_Z> = [#<POCKET_01_Z> + 0.000]
#<POCKET_02_B> = -90.00
#<POCKET_03_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_03_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_03_Z> = [#<POCKET_01_Z> + 0.000]
#<POCKET_03_B> = -90.00
#<POCKET_04_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_04_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_04_Z> = [#<POCKET_01_Z> + 0.000]
#<POCKET_04_B> = -90.00
#<POCKET_05_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_05_Y> = [#<POCKET_01_Y> + 0.000]
#<POCKET_05_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_05_B> = -90.00
#<POCKET_06_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_06_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_06_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_06_B> = -90.00
#<POCKET_07_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_07_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_07_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_07_B> = -90.00
#<POCKET_08_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_08_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_08_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_08_B> = -90.00
#<POCKET_09_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_09_Y> = [#<POCKET_01_Y> + 0.000]
#<POCKET_09_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_09_B> = -90.00
#<POCKET_10_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_10_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_10_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_10_B> = -90.00
#<POCKET_11_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_11_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_11_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_11_B> = -90.00
#<POCKET_12_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_12_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_12_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_12_B> = -90.00
#<POCKET_13_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_13_Y> = [#<POCKET_01_Y> + 0.000]
#<POCKET_13_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_13_B> = -90.00
#<POCKET_14_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_14_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_14_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_14_B> = -90.00
#<POCKET_15_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_15_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_15_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_15_B> = -90.00
#<POCKET_16_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_16_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_16_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_16_B> = -90.00
#<RETURN_TO_X> = #<_X> ;G53 Absolute Coordinates
#<RETURN_TO_Y> = #<_Y>
#<RETURN_TO_Z> = #<_Z>
#<RETURN_TO_B> = #<_B>
#<_current_pocket_TEMP> = #<_current_pocket> ; copy values in case they change
#<_selected_pocket_TEMP> = #<_selected_pocket>
#<_selected_tool_TEMP> = #<_selected_tool>
O4000 IF[#<_current_pocket_TEMP> NE #<_selected_pocket_TEMP>]
F100
G20
M5
G53 G0 Z#<SAFE_POSTION_Z>
G53 G0 X#<SAFE_POSTION_X> Y#<SAFE_POSTION_Y>
G53 G0 B#<SAFE_POSTION_B1>
O2000 IF [#<_current_pocket_TEMP> EQ 0] ;NO TOOL DO NOTHING
G4 P#<DELAY_00>
(drop the tool)
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 1]
G53 G0 X#<POCKET_01_X> B#<POCKET_01_B>
G53 G0 Z#<POCKET_01_Z> Y#<POCKET_01_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3 ;SPINDLE MUST BE ON FOR ORIENT TO WORK
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_01_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 2]
G53 G0 X#<POCKET_02_X> B#<POCKET_02_B>
G53 G0 Z#<POCKET_02_Z> Y#<POCKET_02_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_02_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 3]
G53 G0 X#<POCKET_03_X> B#<POCKET_03_B>
G53 G0 Z#<POCKET_03_Z> Y#<POCKET_03_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_03_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 4]
G53 G0 X#<POCKET_04_X> B#<POCKET_04_B>
G53 G0 Z#<POCKET_04_Z> Y#<POCKET_04_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_04_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 5]
G53 G0 X#<POCKET_05_X> B#<POCKET_05_B>
G53 G0 Z<POCKET_05_Z> Y#<POCKET_05_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_05_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 6]
G53 G0 X#<POCKET_06_X> B#<POCKET_06_B>
G53 G0 Z#<POCKET_06_Z> Y#<POCKET_06_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_06_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 7]
G53 G0 X#<POCKET_07_X> B#<POCKET_07_B>
G53 G0 Z#<POCKET_07_Z> Y#<POCKET_07_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_07_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 8]
G53 G0 X#<POCKET_08_X> B#<POCKET_08_B>
G53 G0 Z#<POCKET_08_Z> Y#<POCKET_08_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_08_X>
O2000 ENDIF
(pick up a tool)
O3000 IF [#<_selected_pocket_TEMP> EQ 0];NO TOOL DO NOTHING
G4 P#<DELAY_00>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 1]
G53 G0 X#<POCKET_01_X> B#<POCKET_01_B>
G53 G0 Z#<POCKET_01_Z> Y#<POCKET_01_Y>
M100 ;READY TO GRAB TOOL
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_01_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 2]
G53 G0 X#<POCKET_02_X> B#<POCKET_02_B>
G53 G0 Z#<POCKET_02_Z> Y#<POCKET_02_Y>
M100 ;READY TO GRAB TOOL
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_00>
G53 G0 X#<POCKET_02_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 3]
G53 G0 X#<POCKET_03_X> B#<POCKET_03_B>
G53 G0 Z#<POCKET_03_Z> Y#<POCKET_03_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_03_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 4]
G53 G0 X#<POCKET_04_X> B#<POCKET_04_B>
G53 G0 Z#<POCKET_04_Z> Y#<POCKET_04_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_04_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 5]
G53 G0 X#<POCKET_05_X> B#<POCKET_05_B>
G53 G0 Z#<POCKET_05_Z> Y#<POCKET_05_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_05_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 6]
G53 G0 X#<POCKET_06_X> B#<POCKET_06_B>
G53 G0 Z#<POCKET_06_Z> Y#<POCKET_06_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_06_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 7]
G53 G0 X#<POCKET_07_X> B#<POCKET_07_B>
G53 G0 Z#<POCKET_07_Z> Y#<POCKET_07_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_07_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 8]
G53 G0 X#<POCKET_08_X> B#<POCKET_08_B>
G53 G0 Z#<POCKET_08_Z> Y#<POCKET_08_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_08_X>
O3000 ENDIF
G53 G0 X#<SAFE_POSTION_X>
G53 G0 Z#<SAFE_POSTION_Z> Y#<SAFE_POSTION_Y>
G53 G0 B#<SAFE_POSTION_B2>
M5
M6
O4000 ENDIF
;G53 G0 X#<RETURN_TO_X> Y#<RETURN_TO_Y> ;G53 Absolute Coordinates
;G53 G0 Z#<RETURN_TO_Z> B#<RETURN_TO_B>
O<change> ENDSUB [4]
M2
T627 P2 Z-0.775709 D0.25 ;end mill
T297 P6 Z-0.085 D0.062 ;DRILL 1/16"
T369 P3 Z1.217 D0.156 ;drill 5/32
T102 P4 Z-0.814 D0.125 ;center drill #2
T101 P5 Z0 D.093 ;center drill #1
T616 P1 Z-0.825 D0.1562 ;end mill
The problem is that the machine seems to disregard the specified pocket number and treats
Tool T627 as if it is in pocket #1 and T297 as if it is pocket #2 and so on.
Here is the change G code it is not elegant or compact partially because I was experiencing
some trouble with using subroutines in this routine (I think I know why now).
Tools are organized into a vertical 4 x 4 rack. Pocket #1 is the upper left pocket #4 is in the
upper right. The spindle B axis rotates CW 90 degrees The mill table positions the tool holder.
M100 and M101 control the air solenoid that retains the cat40 holder. At the moment I have only
coded for eight pockets. (Is there a trick to output G code variables for debugging code?)
(change tools )
O<change> SUB
#<ORIENT_OFFSET_DEGREES>= 20
#<POCKET_PRE_DROP_X> = -7.000
#<POCKET_DROP_X> = -7.969
#<POCKET_PRE_PICK_X> = -7.000
#<POCKET_PICK_X> = -7.969
#<SAFE_POSTION_X> = 0.000
#<SAFE_POSTION_Y> = 0.000
#<SAFE_POSTION_Z> = 0.000
#<SAFE_POSTION_B1> = -90
#<SAFE_POSTION_B2> = 0.000
#<DELAY_00> = 0.500
#<DELAY_01> = 1.500
#<DELAY_02> = 1.500
#<POCKET_01_X> = -0.00 ;G53 Absolute Coordinates
#<POCKET_01_Y> = -4.500
#<POCKET_01_Z> = +2.000
#<POCKET_01_B> = -90.00
#<POCKET_02_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_02_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_02_Z> = [#<POCKET_01_Z> + 0.000]
#<POCKET_02_B> = -90.00
#<POCKET_03_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_03_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_03_Z> = [#<POCKET_01_Z> + 0.000]
#<POCKET_03_B> = -90.00
#<POCKET_04_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_04_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_04_Z> = [#<POCKET_01_Z> + 0.000]
#<POCKET_04_B> = -90.00
#<POCKET_05_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_05_Y> = [#<POCKET_01_Y> + 0.000]
#<POCKET_05_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_05_B> = -90.00
#<POCKET_06_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_06_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_06_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_06_B> = -90.00
#<POCKET_07_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_07_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_07_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_07_B> = -90.00
#<POCKET_08_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_08_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_08_Z> = [#<POCKET_01_Z> - 3.000]
#<POCKET_08_B> = -90.00
#<POCKET_09_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_09_Y> = [#<POCKET_01_Y> + 0.000]
#<POCKET_09_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_09_B> = -90.00
#<POCKET_10_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_10_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_10_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_10_B> = -90.00
#<POCKET_11_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_11_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_11_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_11_B> = -90.00
#<POCKET_12_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_12_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_12_Z> = [#<POCKET_01_Z> - 6.000]
#<POCKET_12_B> = -90.00
#<POCKET_13_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_13_Y> = [#<POCKET_01_Y> + 0.000]
#<POCKET_13_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_13_B> = -90.00
#<POCKET_14_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_14_Y> = [#<POCKET_01_Y> + 3.000]
#<POCKET_14_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_14_B> = -90.00
#<POCKET_15_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_15_Y> = [#<POCKET_01_Y> + 6.000]
#<POCKET_15_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_15_B> = -90.00
#<POCKET_16_X> = [#<POCKET_01_X> + 0.000]
#<POCKET_16_Y> = [#<POCKET_01_Y> + 9.000]
#<POCKET_16_Z> = [#<POCKET_01_Z> - 9.000]
#<POCKET_16_B> = -90.00
#<RETURN_TO_X> = #<_X> ;G53 Absolute Coordinates
#<RETURN_TO_Y> = #<_Y>
#<RETURN_TO_Z> = #<_Z>
#<RETURN_TO_B> = #<_B>
#<_current_pocket_TEMP> = #<_current_pocket> ; copy values in case they change
#<_selected_pocket_TEMP> = #<_selected_pocket>
#<_selected_tool_TEMP> = #<_selected_tool>
O4000 IF[#<_current_pocket_TEMP> NE #<_selected_pocket_TEMP>]
F100
G20
M5
G53 G0 Z#<SAFE_POSTION_Z>
G53 G0 X#<SAFE_POSTION_X> Y#<SAFE_POSTION_Y>
G53 G0 B#<SAFE_POSTION_B1>
O2000 IF [#<_current_pocket_TEMP> EQ 0] ;NO TOOL DO NOTHING
G4 P#<DELAY_00>
(drop the tool)
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 1]
G53 G0 X#<POCKET_01_X> B#<POCKET_01_B>
G53 G0 Z#<POCKET_01_Z> Y#<POCKET_01_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3 ;SPINDLE MUST BE ON FOR ORIENT TO WORK
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_01_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 2]
G53 G0 X#<POCKET_02_X> B#<POCKET_02_B>
G53 G0 Z#<POCKET_02_Z> Y#<POCKET_02_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_02_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 3]
G53 G0 X#<POCKET_03_X> B#<POCKET_03_B>
G53 G0 Z#<POCKET_03_Z> Y#<POCKET_03_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_03_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 4]
G53 G0 X#<POCKET_04_X> B#<POCKET_04_B>
G53 G0 Z#<POCKET_04_Z> Y#<POCKET_04_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_04_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 5]
G53 G0 X#<POCKET_05_X> B#<POCKET_05_B>
G53 G0 Z<POCKET_05_Z> Y#<POCKET_05_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_05_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 6]
G53 G0 X#<POCKET_06_X> B#<POCKET_06_B>
G53 G0 Z#<POCKET_06_Z> Y#<POCKET_06_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_06_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 7]
G53 G0 X#<POCKET_07_X> B#<POCKET_07_B>
G53 G0 Z#<POCKET_07_Z> Y#<POCKET_07_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_07_X>
O2000 ELSEIF [#<_current_pocket_TEMP> EQ 8]
G53 G0 X#<POCKET_08_X> B#<POCKET_08_B>
G53 G0 Z#<POCKET_08_Z> Y#<POCKET_08_Y>
G53 G0 X#<POCKET_PRE_DROP_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_DROP_X>
G4 P#<DELAY_01>
M100 ;RELEASE TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_08_X>
O2000 ENDIF
(pick up a tool)
O3000 IF [#<_selected_pocket_TEMP> EQ 0];NO TOOL DO NOTHING
G4 P#<DELAY_00>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 1]
G53 G0 X#<POCKET_01_X> B#<POCKET_01_B>
G53 G0 Z#<POCKET_01_Z> Y#<POCKET_01_Y>
M100 ;READY TO GRAB TOOL
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_01_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 2]
G53 G0 X#<POCKET_02_X> B#<POCKET_02_B>
G53 G0 Z#<POCKET_02_Z> Y#<POCKET_02_Y>
M100 ;READY TO GRAB TOOL
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_00>
G53 G0 X#<POCKET_02_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 3]
G53 G0 X#<POCKET_03_X> B#<POCKET_03_B>
G53 G0 Z#<POCKET_03_Z> Y#<POCKET_03_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_03_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 4]
G53 G0 X#<POCKET_04_X> B#<POCKET_04_B>
G53 G0 Z#<POCKET_04_Z> Y#<POCKET_04_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_04_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 5]
G53 G0 X#<POCKET_05_X> B#<POCKET_05_B>
G53 G0 Z#<POCKET_05_Z> Y#<POCKET_05_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_05_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 6]
G53 G0 X#<POCKET_06_X> B#<POCKET_06_B>
G53 G0 Z#<POCKET_06_Z> Y#<POCKET_06_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_06_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 7]
G53 G0 X#<POCKET_07_X> B#<POCKET_07_B>
G53 G0 Z#<POCKET_07_Z> Y#<POCKET_07_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_07_X>
O3000 ELSEIF [#<_selected_pocket_TEMP> EQ 8]
G53 G0 X#<POCKET_08_X> B#<POCKET_08_B>
G53 G0 Z#<POCKET_08_Z> Y#<POCKET_08_Y>
G53 G0 X#<POCKET_PRE_PICK_X>
S00
M3
M19 R#<ORIENT_OFFSET_DEGREES>
G4 P#<DELAY_00>
G53 G0 X#<POCKET_PICK_X>
G4 P#<DELAY_01>
M101 ;GRAB TOOL
G4 P#<DELAY_02>
G53 G0 X#<POCKET_08_X>
O3000 ENDIF
G53 G0 X#<SAFE_POSTION_X>
G53 G0 Z#<SAFE_POSTION_Z> Y#<SAFE_POSTION_Y>
G53 G0 B#<SAFE_POSTION_B2>
M5
M6
O4000 ENDIF
;G53 G0 X#<RETURN_TO_X> Y#<RETURN_TO_Y> ;G53 Absolute Coordinates
;G53 G0 Z#<RETURN_TO_Z> B#<RETURN_TO_B>
O<change> ENDSUB [4]
M2
Last edit: 25 Jun 2013 02:23 by garymcrobertpdx.
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24 Jun 2013 22:29 #35993
by andypugh
wiki.linuxcnc.org/cgi-bin/wiki.pl?ToolDatabase
Replied by andypugh on topic Problems with tool table and 2.6.0
Comments appreciated:There is quite a lot wrong with the tool table and how it is set up and used.
It is being looked at and may even be replaced by a .sql database or similar
wiki.linuxcnc.org/cgi-bin/wiki.pl?ToolDatabase
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24 Jun 2013 23:22 #35996
by BigJohnT
Very well thought out!
Would the tool editor be written in Python?
JT
Replied by BigJohnT on topic Problems with tool table and 2.6.0
Comments appreciated:There is quite a lot wrong with the tool table and how it is set up and used.
It is being looked at and may even be replaced by a .sql database or similar
wiki.linuxcnc.org/cgi-bin/wiki.pl?ToolDatabase
Very well thought out!
Would the tool editor be written in Python?
JT
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24 Jun 2013 23:30 #36000
by andypugh
it is also likely that the toolchange behavious would be handled by "pluggable" HAL modules. This would look a lot like the current hal_manual_toolchange invocation, but it would respond directly to NML messages, not to HAL pins. There probably needs to be a version that exports HAL pins for Classic Ladder changers.
Then a rack-style changer can get the pocket positions directly from the tool table.
Replied by andypugh on topic Problems with tool table and 2.6.0
I imagine so, though I have not got that far yet. I would anticipate the tool editor hiding the underlying structure and presenting a conventional flat table.Would the tool editor be written in Python?
it is also likely that the toolchange behavious would be handled by "pluggable" HAL modules. This would look a lot like the current hal_manual_toolchange invocation, but it would respond directly to NML messages, not to HAL pins. There probably needs to be a version that exports HAL pins for Classic Ladder changers.
Then a rack-style changer can get the pocket positions directly from the tool table.
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- garymcrobertpdx
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25 Jun 2013 02:17 #36009
by garymcrobertpdx
Replied by garymcrobertpdx on topic Problems with tool table and 2.6.0
So it appears that for the present I must place my tool holders in the rack in the same
order as they appear in the tool table.
order as they appear in the tool table.
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25 Jun 2013 15:05 #36029
by ArcEye
Looks good, needs to be comprehensive enough to suit any application, with null fields just being ignored in simple ones.
My thoughts about the spindle / magazine linkage were already voiced on the developers forum regards dual nozzle reprap machines.
So long as the structure is flexible enough to be able to suit every application, a few applications may have to store data in a slightly non-intuitive fashion,
so that the correct data is found where it is expected to be.
Now all you have to do is finish it by the end of July for Seb's deadline
Replied by ArcEye on topic Problems with tool table and 2.6.0
Comments appreciated:There is quite a lot wrong with the tool table and how it is set up and used.
It is being looked at and may even be replaced by a .sql database or similar
wiki.linuxcnc.org/cgi-bin/wiki.pl?ToolDatabase
Looks good, needs to be comprehensive enough to suit any application, with null fields just being ignored in simple ones.
My thoughts about the spindle / magazine linkage were already voiced on the developers forum regards dual nozzle reprap machines.
So long as the structure is flexible enough to be able to suit every application, a few applications may have to store data in a slightly non-intuitive fashion,
so that the correct data is found where it is expected to be.
Now all you have to do is finish it by the end of July for Seb's deadline
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