Angular and Linear Jog velocities confusion
- Aciera
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15 Dec 2020 07:25 #192033
by Aciera
Angular and Linear Jog velocities confusion was created by Aciera
I made a config for my 6-axis robot using a branch that follows master. Being a robot I configured all Joints to be ANGULAR and I expected the setting for Angular Jogging speed in axis GUI to apply to all my 6 axis. However for XYZ axis Linear jog speed still applies while ABC axis correctly follow Angular jog speed.
Is it just me or is this a bug?
Is it just me or is this a bug?
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- cmorley
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15 Dec 2020 07:29 #192034
by cmorley
Replied by cmorley on topic Angular and Linear Jog velocities confusion
I would bet on the bug.
I believe much of linuxcnc assume abc are angular and the rest are linear.
What screen are you using?
I believe much of linuxcnc assume abc are angular and the rest are linear.
What screen are you using?
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- Aciera
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15 Dec 2020 10:16 #192040
by Aciera
Replied by Aciera on topic Angular and Linear Jog velocities confusion
This is using axisgui.
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- Todd Zuercher
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15 Dec 2020 16:28 #192050
by Todd Zuercher
Replied by Todd Zuercher on topic Angular and Linear Jog velocities confusion
I'm not sure that the Axis UI (or any of the other UIs) understands using axis letters as joint commands for a non Cartesian machine. Are you using a non trivial kins?
If so while you can do trivial joint jogging in joint mode with a non trivkins setup. But I think auto movements in g-code are stuck with linear x,y,z Cartesian movements, or are at least seen as such, even if you programed them as 1:1 trivial rotary axis.
If so while you can do trivial joint jogging in joint mode with a non trivkins setup. But I think auto movements in g-code are stuck with linear x,y,z Cartesian movements, or are at least seen as such, even if you programed them as 1:1 trivial rotary axis.
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- Aciera
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15 Dec 2020 17:42 #192059
by Aciera
Replied by Aciera on topic Angular and Linear Jog velocities confusion
I'm using trivial and non-trivial kinematics with the switchkins branch.
And yes in this way it makes sense. In joint mode ($) all my joints listen to angular jog speed and as soon as it's out of joint mode and in axis mode then it's stuck in xyz linear and abc angular.
And yes in this way it makes sense. In joint mode ($) all my joints listen to angular jog speed and as soon as it's out of joint mode and in axis mode then it's stuck in xyz linear and abc angular.
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