Flex GUI 2.1.0 OpenGL 3.3

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1 month 2 weeks ago #349675 by JT
Flex GUI 2.1.0 OpenGL 3.3 was created by JT
Thanks to one of the guys on the IRC Flex GUI now supports OpenGL 3.3 and works with Master aka 2.10

JT
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1 month 1 week ago #349790 by snowgoer540
Why don't you just add it to the master branch? The disjointedness of this project is baffling to me sometimes. Navigating this mess as a new user must be an absolute nightmare.
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1 month 1 week ago #349795 by JT
Replied by JT on topic Flex GUI 2.1.0 OpenGL 3.3
It's actually quite simple to install Flex GUI and use it if you read the well thought out docs.

On the other hand adding this to the already bloated LinuxCNC with many confusing GUI's seems to be a nightmare and quite complicated.

IMHO GUI's should not be included in the main repo except for Axis so as to not drag in a huge amount of dependencies for nothing. Especially when many of the GUI's are not supported any more as the authors have moved on.

JT
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1 month 1 week ago #349807 by tommylight

IMHO GUI's should not be included in the main repo except for Axis so as to not drag in a huge amount of dependencies for nothing.

If anyone asked me to decide what way to go, i would be very hard pressed to decide as i see benefits on both sides.
Should i elaborate?
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1 month 1 week ago #349825 by rodw
Replied by rodw on topic Flex GUI 2.1.0 OpenGL 3.3
JT is expressing a view some developers have. Personally, I find there are so many simulations now the alternative is downright confusingĀ  when looking for a specific sim. I think the solution is refactoring our git repo to support additional guis in a plugin type arrangement. That is not a trivial task.

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1 month 1 week ago #349870 by cmorley
Replied by cmorley on topic Flex GUI 2.1.0 OpenGL 3.3
As for guis there is good and bad on both sides of having code in and out of the main project.
Linuxcnc is lucky, it has both options.
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