Gmoccapy 3.5.1
- HansU
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04 Jul 2025 14:59 #331243
by HansU
I could imagine make an optional warn dialog with a settable limit. For all overrides? Feed, rapid and spindle?
Replied by HansU on topic Gmoccapy 3.5.1
Suggestion / request:
Overrides
When starting a program running (cycle start): user is prompted that an override (rapid, feed, or spindle) and asked whether they want to continue with override, or want to reset to 100%
I could imagine make an optional warn dialog with a settable limit. For all overrides? Feed, rapid and spindle?
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- Aciera
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04 Jul 2025 15:10 - 04 Jul 2025 15:23 #331244
by Aciera
Well, yes but what hal pin do you use to start the program?
I presume 'halui.program.run'
Replied by Aciera on topic Gmoccapy 3.5.1
I start the program with an external button.
Well, yes but what hal pin do you use to start the program?
I presume 'halui.program.run'
Last edit: 04 Jul 2025 15:23 by Aciera.
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- HansU
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04 Jul 2025 18:12 #331255
by HansU
Probably. At least I could reproduce it this way.
Replied by HansU on topic Gmoccapy 3.5.1
I start the program with an external button.
Well, yes but what hal pin do you use to start the program?
I presume 'halui.program.run'
Probably. At least I could reproduce it this way.
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- Aciera
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04 Jul 2025 19:20 #331261
by Aciera
The issue here is that using 'halui' in parallel to a gui is not really a very good idea at all. Many do it, myself included, to connect panel buttons. Gmoccapy is designed to use button rows aligned with the gui buttons but that is not always practical.
I wonder if it would make sense to have gmoccapy create its own dedicated pins like 'halui' so we would have more control over them.
Replied by Aciera on topic Gmoccapy 3.5.1
Probably. At least I could reproduce it this way.
The issue here is that using 'halui' in parallel to a gui is not really a very good idea at all. Many do it, myself included, to connect panel buttons. Gmoccapy is designed to use button rows aligned with the gui buttons but that is not always practical.
I wonder if it would make sense to have gmoccapy create its own dedicated pins like 'halui' so we would have more control over them.
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- besriworld
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04 Jul 2025 20:57 #331267
by besriworld
Replied by besriworld on topic Gmoccapy 3.5.1
Control panel connections :
net matrix_r2c2 matrix_kb.0.key.r2c2 => halui.spindle.0.stop
net matrix_r2c1 matrix_kb.0.key.r2c1 => halui.spindle.0.forward
net matrix_r2c3 matrix_kb.0.key.r2c3 => halui.spindle.0.reverse
net matrix_r2c2 matrix_kb.0.key.r2c2 => halui.spindle.0.stop
net matrix_r2c1 matrix_kb.0.key.r2c1 => halui.spindle.0.forward
net matrix_r2c3 matrix_kb.0.key.r2c3 => halui.spindle.0.reverse
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- pippin88
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05 Jul 2025 04:30 - 05 Jul 2025 04:35 #331295
by pippin88
Yes, something like attached.
Warning pop up if any override is on.
Replied by pippin88 on topic Gmoccapy 3.5.1
Suggestion / request:
Overrides
When starting a program running (cycle start): user is prompted that an override (rapid, feed, or spindle) and asked whether they want to continue with override, or want to reset to 100%
I could imagine make an optional warn dialog with a settable limit. For all overrides? Feed, rapid and spindle?
Yes, something like attached.
Warning pop up if any override is on.
Attachments:
Last edit: 05 Jul 2025 04:35 by pippin88.
The following user(s) said Thank You: RotarySMP
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- HansU
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09 Jul 2025 07:26 #331559
by HansU
Replied by HansU on topic Gmoccapy 3.5.1
"Reset to 100%" would not work if you are using analog signals for the overrides.
So it will be only options for proceed and abort.
So it will be only options for proceed and abort.
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09 Jul 2025 07:55 #331561
by pippin88
Replied by pippin88 on topic Gmoccapy 3.5.1
Overrides are just set via physical up and down buttons, or via GUI in my setup.
New machine will sue encoders to have physical knob.
If easiest, a pop up warning that overrides are set, and buttons to cancel program, or proceed, would be very useful.
New machine will sue encoders to have physical knob.
If easiest, a pop up warning that overrides are set, and buttons to cancel program, or proceed, would be very useful.
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