Probe Basic OpenGL requirements don't match the documentation
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						17 Dec 2023 12:40				#288392
		by Unlogic
	
	
		
			
	
	
			 		
													
	
				Probe Basic OpenGL requirements don't match the documentation was created by Unlogic			
			
				While installing Probe Basic a while back I noticed that the requirements in the documentation says:
I noticed that more users on this forum had come across the same issue ( link ) so I made an issue about it on the Probe Basic GitHub page:
github.com/kcjengr/probe_basic/issues/113
 			
					But in fact Probe Basic requires OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50.Probe Basic Requires graphics hardware that support OpenGL 1.50 or later
I noticed that more users on this forum had come across the same issue ( link ) so I made an issue about it on the Probe Basic GitHub page:
github.com/kcjengr/probe_basic/issues/113
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						10 Mar 2024 16:56				#295586
		by Odiug
	
	
		
			
	
			
			 		
													
	
				Replied by Odiug on topic Probe Basic OpenGL requirements don't match the documentation			
			
				Bummer!
I am using an old Dell Optiplex 980 because of it's low latency even with parport ("OpenGL version string: 2.1 Mesa 22.3.6")
Is the OpenGL requirement specific for Probe Basic or QtPyVCP in general?
					I am using an old Dell Optiplex 980 because of it's low latency even with parport ("OpenGL version string: 2.1 Mesa 22.3.6")
Is the OpenGL requirement specific for Probe Basic or QtPyVCP in general?
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						10 Mar 2024 17:15				#295591
		by Unlogic
	
	
		
			
	
			
			 		
													
	
				Replied by Unlogic on topic Probe Basic OpenGL requirements don't match the documentation			
			
				I didn't research any further into this but instead switched hardware. However I'd prefer to use the older lower latency hardware if I could.
Pixel shaders usually aren't a must in simple 3D applications so I suspect Probe Basic could be modified to work with lesser OpenGL versions if someone is willing to dig into the code.
					Pixel shaders usually aren't a must in simple 3D applications so I suspect Probe Basic could be modified to work with lesser OpenGL versions if someone is willing to dig into the code.
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						06 Apr 2024 16:08				#297693
		by Lcvette
	
	
		
			
	
			
			 		
													
	
				Replied by Lcvette on topic Probe Basic OpenGL requirements don't match the documentation			
			
				this is a VTK requirement, you could remove the backplotter to remove the need for VTK and older hardware will work.  the reason we use VTK is because QT did not support the currently used backplotter from LCNC.  it has had its challenges for sure.			
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						06 Apr 2024 16:15				#297694
		by Unlogic
	
	
		
			
	
			
			 		
													
	
				Replied by Unlogic on topic Probe Basic OpenGL requirements don't match the documentation			
			
				I actually think the VTK backplotter looks great now that I've used it for a while.
However updating the documentation to clarify the requirements for OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50 is probably a good idea for new users.
					However updating the documentation to clarify the requirements for OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50 is probably a good idea for new users.
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						06 Apr 2024 16:25				#297697
		by Lcvette
	
	
		
			
	
			
			 		
													
	
				Replied by Lcvette on topic Probe Basic OpenGL requirements don't match the documentation			
			
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						06 Apr 2024 16:29				#297698
		by Unlogic
	
	
		
			
	
	
			 		
													
	
				Replied by Unlogic on topic Probe Basic OpenGL requirements don't match the documentation			
			
				The documentation says:
"Probe Basic Requires graphics hardware that support OpenGL 1.50 or later"
But due to some oddities in the versions of early OpenGL versions it should actually say:
"Probe Basic requires graphics hardware that supports OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50 or later"
					"Probe Basic Requires graphics hardware that support OpenGL 1.50 or later"
But due to some oddities in the versions of early OpenGL versions it should actually say:
"Probe Basic requires graphics hardware that supports OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50 or later"
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						06 Apr 2024 16:38				#297700
		by Lcvette
	
	
		
			
	
	
			 		
													
	
				Replied by Lcvette on topic Probe Basic OpenGL requirements don't match the documentation			
			
				ah gotcha! will update that now! will take a few to show up as i have some unsaved work in progress			
					
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						08 Apr 2024 12:37				#297807
		by Frogmate
	
	
		
			
	
			
			 		
													
	
				Replied by Frogmate on topic Probe Basic OpenGL requirements don't match the documentation			
			
				What hardware are you using to operate Probe_Basic?			
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						08 Apr 2024 12:47				#297808
		by Unlogic
	
	
		
			
	
			
			 		
													
	
				Replied by Unlogic on topic Probe Basic OpenGL requirements don't match the documentation			
			
				I'm currently using a HP Elitedesk 800 G2 Mini as shown here: forum.linuxcnc.org/12-milling/50559-opti...sion?start=40#287778
But make sure to buy the 65w model if possible.
					But make sure to buy the 65w model if possible.
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