Custom Kinematics
28 May 2013 04:45 #34794
by andypugh
Replied by andypugh on topic Re:Custom Kinematics
It's been a while since I looked at this.
When did you last pull and recompile ja3? There was quite a big merge into a month or so ago.
If you are using the Axis gui then you might find it easier to add a set-world-mode pin to that (triggering the $ behaviour).
I did it once, but I can't seem to find out where (could be here, could be mailing list, could be IRC)
The random switching out of world mode is a problem and I have not managed to find out where it happens.
I guess you are using a hexapod from the avatar picture?
When did you last pull and recompile ja3? There was quite a big merge into a month or so ago.
If you are using the Axis gui then you might find it easier to add a set-world-mode pin to that (triggering the $ behaviour).
I did it once, but I can't seem to find out where (could be here, could be mailing list, could be IRC)
The random switching out of world mode is a problem and I have not managed to find out where it happens.
I guess you are using a hexapod from the avatar picture?
The following user(s) said Thank You: PKM
Please Log in or Create an account to join the conversation.
28 May 2013 05:04 #34797
by PKM
Replied by PKM on topic Re:Custom Kinematics
I use a delta robot now.
IIRC my ja3 was compiled on April 22 or so (I asked a few questions on the mail list recently). Where can I see the merge log?
You probably mean permalink.gmane.org/gmane.linux.distributions.emc.user/40244
Great, I'll try that tomorrow!
IIRC my ja3 was compiled on April 22 or so (I asked a few questions on the mail list recently). Where can I see the merge log?
You probably mean permalink.gmane.org/gmane.linux.distributions.emc.user/40244
Great, I'll try that tomorrow!
Please Log in or Create an account to join the conversation.
28 May 2013 05:56 #34800
by andypugh
git.linuxcnc.org/gitweb?p=linuxcnc.git;a...s/heads/joints_axes3
Looks like you missed 2.5 merging in to ja3.
(I am not sure that anything there relates to the random joint-mode problem though)
Replied by andypugh on topic Re:Custom Kinematics
IIRC my ja3 was compiled on April 22 or so (I asked a few questions on the mail list recently). Where can I see the merge log?
git.linuxcnc.org/gitweb?p=linuxcnc.git;a...s/heads/joints_axes3
Looks like you missed 2.5 merging in to ja3.
(I am not sure that anything there relates to the random joint-mode problem though)
Please Log in or Create an account to join the conversation.
28 May 2013 06:08 #34801
by PKM
Replied by PKM on topic Re:Custom Kinematics
I probably don't completely understand the logs... But git.linuxcnc.org/gitweb?p=linuxcnc.git;a...s/heads/joints_axes3 looks like no changes in ja3 since Michael Geszkiewicz fixed jog when I asked on the list.
OT: I'd love to see ja3 in master asap. That (and Beaglebone support) would be fantastic.
OT: I'd love to see ja3 in master asap. That (and Beaglebone support) would be fantastic.
Please Log in or Create an account to join the conversation.
28 May 2013 06:14 #34802
by PKM
Replied by PKM on topic Re:Custom Kinematics
OK I see that both your link and mine lead to the same page... But when I opened your link first I saw another page. Tricky
Please Log in or Create an account to join the conversation.
16 Aug 2013 05:11 #37726
by andypugh
Replied by andypugh on topic Re:Custom Kinematics
For the "All Joints Must Be Homed" problem, see this thread:
www.linuxcnc.org/index.php/english/forum...ng-into-teleop#37612
You need a dummy entry for every axis, even the ones you don't have. It only needs to contain a homing sequence number
www.linuxcnc.org/index.php/english/forum...ng-into-teleop#37612
You need a dummy entry for every axis, even the ones you don't have. It only needs to contain a homing sequence number
[AXIS_7]
HOME_SEQUENCE = 0
Please Log in or Create an account to join the conversation.
Time to create page: 0.084 seconds