QtPyVCP Mill Touch Screen
I quite like how it knows the parameters for each G-code, so you don't have to. It also saves a lot of screen space.
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One thing I never did fully understand was the G/R0 button on the MDI tab of Touchy...
I've used Touchy for several years on my BP Mill and don't really care for many of the "features' built into it. It doesn't work the way I do and that is the beauty of QtPyVCP you can easily make the GUI work the way you want it to work and look the way you want it to work.
JT
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BigJohnT wrote: One thing I never did fully understand was the G/R0 button on the MDI tab of Touchy...
One G button gives you XYZA
The other gives you @ ^ prompts on the left, for polar coordinates.
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@tommylight I cleaned up the dark theme a bit... sorta growing on me.
JT
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As I’ve spent over 30 years of my life looking at TV/monitors, it is about time to try to molest them a bit less if possible.BigJohnT wrote: @tommylight I cleaned up the dark theme a bit... sorta growing on me.
JT
Thank you.
Wanted to put a joke here, but i have a feeling jokes do not go well over the internet.
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JT
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I have the ui running in sim and can change style sheets without problem. However when I try to edit the vcp I get the following error:
UndefinedError: 'None' has no attribute 'stylesheet'
I have copied a qss sheet into the ui directory and renamed is style.qss as per config.yml.
Any idea what I am doing wrong?
Thanks. Scott
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application:
kwargs:
# Specify the application wide stylesheet.
stylesheet: {{ file.dir }}/ui/style.qss
JT
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