Perpetual License CAM

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4 weeks 1 day ago #350078 by trackwhack
Replied by trackwhack on topic Perpetual License CAM
Hi @dbtayl

Thanks for taking the time to write all of this up, and for the screenshots -- they made every point easy to follow.
Here's where each one stands.
Chamfer running into a wall (your first report): fixed for 1.0.8. An edge run that ends against the part -- a wall, a pocket corner, a slot or step just past the end, a fillet rising from it -- now stops each pass where the tool would touch the part, and a notice tells you how much of the edge is left and where. A free end is cut through, with the tool running on past it into air, and a convex corner runs out the way a CAD chamfer on that edge would. While we were in there we also fixed Mill Chamfer cutting into the faces at the corners of an open chain, and a link between passes that cut across the corner. Every case was measured against the finished part.

AFR list: you were right that something was off -- features you picked by hand were being listed in the AFR panel as if AFR had found them. The AFR list now shows only what AFR detected. Fixed for 1.0.8.

Edge break on a face (your U-shaped top face): picking a flat face for a chamfer currently looks for a modelled chamfer on it, hence the geometry error. We're changing it so that picking a face breaks all of its edges, inside and out, at the width you enter -- the one-click edge break you were after. Auto loop should already walk the whole boundary of that face, and on a look-alike part it does, so something in your geometry stops it. The STEP would let us find out what (see below).

Edge break hitting the boss: reproduced. The rim of a slot is a closed loop, and nothing checked the tool against the rest of the part along the pass. We're extending the check to the whole pass: where the tool would hit the part, it lifts over and carries on past, and tells you what it skipped. Start point control is still on the list as well.

Pocket entry: confirmed. Only the first entry at each depth uses the helix. After a retract -- and a pocket with an island retracts between rings -- the tool comes back down with a straight plunge, and the island also switches Keep tool down off. Every re-entry will follow the entry method you chose: link through area already cleared where it can, otherwise come down in cleared area, otherwise helix, and plunge only when no helix fits, with a notice.

Helix angle: today it's fixed at 3 degrees (you can only set the pitch per turn). We're adding a max ramp angle to each tool in the library, which fills in a ramp angle on every op with a helix or ramp entry, so you can still change it per op.

The green highlight: that's the selected op's picked faces, kept lit on purpose so you can see what the op cuts. It shouldn't hide the toolpath, though -- we'll change how it's drawn once the op has a toolpath.

Adaptive: I couldn't reproduce the stock outside the part being left behind -- a test part with 50 mm of stock all round cleared right to the edge -- so something about your setup is different. On depth of cut, you're right: Adaptive adds extra levels at flat floors, so the depths vary. We'll add a fixed-stepdown option, where every level is the same depth and the floors are left for a finishing op.

Leads: separate lead-in and lead-out, a line or an arc, the arc's sweep -- all noted. That's a bigger piece of work, and it's on the list after the items above.

And I agree with your broader point: give people the plain manual control first, then the convenience. We're going through each Mill op's settings with exactly that in mind.

One ask: could you attach the project file (.tks) and the part's STEP to your bug report on the hub (hub.takshakcam.com)? That will let us see why Adaptive left the outside stock and what stops Auto loop on that face.

Thanks again for the detailed write-up and the kind words. I'll post here when 1.0.8 is out.

Kind Regards,
George
The following user(s) said Thank You: dbtayl

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4 weeks 20 hours ago #350085 by dbtayl
Replied by dbtayl on topic Perpetual License CAM
Looking forward to the 1.0.8 release, sounds like some great improvements!

I'm happy to share the part with you, but I don't really want to post it publicly if I can avoid it. Looks like I can submit a support ticket and attach it there if that works for you.

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4 weeks 14 hours ago #350090 by trackwhack
Replied by trackwhack on topic Perpetual License CAM
Hi @dbtayl,

Except for the adaptive clearing issue you are facing (unable to clear outside model) , we were able to replicate everything else and make the necessary changes. 

You can save it as a project file and mail it to support@takshakcam.com

Thank you for your help.

Kind Regards,
George

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3 weeks 6 days ago #350120 by trackwhack
Replied by trackwhack on topic Perpetual License CAM
Dear All,

Thank you all for the warm response to our product and for all the feedback so far. The launch offer closed today and is now a regular price of USD 399 for a perpetual license.

Also 1.0.8 has been pushed.

Kind Regards,
George

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3 weeks 6 days ago #350124 by tommylight
Replied by tommylight on topic Perpetual License CAM
OK, let me know when can i delete this topic.

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3 weeks 6 days ago - 3 weeks 6 days ago #350127 by trackwhack
Replied by trackwhack on topic Perpetual License CAM
Why? Cant you just lock it?
Last edit: 3 weeks 6 days ago by trackwhack.

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