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New Trajectory Planner - Testers/programs wanted
- skunkworks
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ie
rellenberg wrote:
skunkworks wrote: wow - rob, as aways, very impressive. (I am someone that keeps checking you experimental branch to see if you have added any commits..
)
Glad to hear it! It's been a little quiet lately because I've got a few features in development, but they aren't quite ready for testing. I'm trying to get at least one out today, and also push the stable fixes to the beta branch.
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In other news, I think I've found a fix for the slowdown problem on the experimental branch. Here's how it works:
- If we get within two segments of the end, force the last segment to be "finalized", i.e. we can't change it's length
- Re-run the optimization over the last 2 segments
- If we're not actually at the end (queue starvation), then the next blend arc will fall back to parabolic, so we won't have acceleration violations
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just goofing around - I ran steve.ngc - it had huge acceleration constraint viloations. Maybe part of your arc-line work?
rellenberg wrote: Thanks for the tip! That certainly cleans up the screen a bit.
In other news, I think I've found a fix for the slowdown problem on the experimental branch. Here's how it works:
There are a few other under-the-hood changes in the experimental branch, but nothing that should have a huge effect on performance yet.
- If we get within two segments of the end, force the last segment to be "finalized", i.e. we can't change it's length
- Re-run the optimization over the last 2 segments
- If we're not actually at the end (queue starvation), then the next blend arc will fall back to parabolic, so we won't have acceleration violations
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I get this running steve.ngc
sam
rellenberg wrote: That's strange, steve.ngc seems to run fine in my simulation and RT builds. However, I ran a big batch of tests and found a small overage on arc-parabolic-blend.ngc (attached). Is it consistently going over at a particular spot?
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That is with steve.ngc strait G64
sam
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