CSS/G96 for other than X-axis?
- spumco
- Away
- Platinum Member
-
Less
More
- Posts: 1993
- Thank you received: 819
28 Mar 2026 18:41 - 28 Mar 2026 18:45 #344888
by spumco
CSS/G96 for other than X-axis? was created by spumco
I have a part-off slide mounted to my lathe spindle 90 degrees to X-axis. It's defined as "V" axis as that seemd to match the basic cartesian configuration best; it's not a Y axis as all the tools mounted on X can't move in Y.
I'm working on a custom M-code to run the part-off process. I'd like to accomplish the following:
If I re-define the parting slide a "U" axis instead of "V", will that work since "U" is considered as co-linear with X?
If CSS is hard-coded to X, any ideas how I can accomplish CSS on a non-X axis?
I don't need/want to move the X-axis while the parting slide is moving since the subspindle is mounted to X-axis slide and will (hopefully) be clamped on to the part. But swapping the X and V (or U) joint/axis before a part-off and then switching back seems... complicated. And likely to cause lots of following error issues.
I'm all ears if anyone's got suggestions.
I'm working on a custom M-code to run the part-off process. I'd like to accomplish the following:
- Program part-off in diameter, just like programming an X-mounted tool in diameter mode
- In progress, I think I just have to cut the joint movement scale in half, and fiddle with the homing so "V0" is tool tip at center of rotation
- Program feed per rev (G95)
- Seems pretty straight-forward
- Use CSS (G96)
- How?
If I re-define the parting slide a "U" axis instead of "V", will that work since "U" is considered as co-linear with X?
If CSS is hard-coded to X, any ideas how I can accomplish CSS on a non-X axis?
I don't need/want to move the X-axis while the parting slide is moving since the subspindle is mounted to X-axis slide and will (hopefully) be clamped on to the part. But swapping the X and V (or U) joint/axis before a part-off and then switching back seems... complicated. And likely to cause lots of following error issues.
I'm all ears if anyone's got suggestions.
Last edit: 28 Mar 2026 18:45 by spumco. Reason: forum editor misery
Please Log in or Create an account to join the conversation.
Time to create page: 0.087 seconds