qtvismach, a axis toolpath

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3 months 4 weeks ago #347501 by cmorley
Replied by cmorley on topic qtvismach, a axis toolpath
Yes I remember these short comings.
Patches are always welcome.

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3 months 4 weeks ago #347512 by MarkoPolo
Replied by MarkoPolo on topic qtvismach, a axis toolpath
Try it out.

There's also an increased toolpath history.

It also refreshes every 50ms, because 100ms doesn't create pretty circles, but it also puts more strain on the CPU.
For simulations without a rotary axis, 100ms is fine.

Is it possible to have the entire scene refresh at a standard 100ms, and the toolpath itself at 50ms?
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3 months 3 weeks ago #347525 by cmorley
Replied by cmorley on topic qtvismach, a axis toolpath
Pushed.
I don't immediately see how to split the update of screen vrs plot points or whether that would make much difference. Lets see what the world thinks of your changes.
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3 months 3 weeks ago #347579 by MarkoPolo
Replied by MarkoPolo on topic qtvismach, a axis toolpath
For now, the world is silent. Maybe it's not so bad...

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3 months 3 weeks ago #347582 by Vegko
Replied by Vegko on topic qtvismach, a axis toolpath
Hey, tested your proposal for panning/zooming => works nice!
 
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1 month 1 week ago - 1 month 1 week ago #349850 by MarkoPolo
Replied by MarkoPolo on topic qtvismach, a axis toolpath
I’ve recently spent a lot of time visualizing the workpiece in Vismach and optimizing toolpaths.
If anyone uses Vismach and would like to test this out, please let me know.

 
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Last edit: 1 month 1 week ago by MarkoPolo.
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