A Widescreen Blender-Style Interface

More
8 years 3 months ago #115205 by tommylight
Replied by tommylight on topic A Widescreen Blender-Style Interface
Nice one, Chris !

Please Log in or Create an account to join the conversation.

More
8 years 3 months ago #115234 by KCJ
Replied by KCJ on topic A Widescreen Blender-Style Interface
Chris, I just gave your Brender (Brenda + Blender B)) clone a spin, very nice indeed!

Cheers,
Kurt
The following user(s) said Thank You: Lcvette

Please Log in or Create an account to join the conversation.

More
8 years 3 months ago #115245 by Lcvette
Replied by Lcvette on topic A Widescreen Blender-Style Interface
Cmorley, looks awesome!!! Looking forward to seeing more!!

Please Log in or Create an account to join the conversation.

More
8 years 2 months ago - 8 years 2 months ago #115657 by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
* Updated the Large Jog control panel for individualized Jog distances.

The large jog would be activated by clicking on the small button near the small jog.

Adding the individualized Jog distance controls would allow the user much easier semi-manual milling, for operations where the other axis are dimensionless, such as during facing operations and stock squaring.

The user would often set the z and y to continuous, and then set the z for the step-down. Okay, 10mm is a little much for DOC : )

I wish I had this on Axis a few weeks ago. I wonder if I can make a surface grinder attachment for my mill : O

I am sorry about the lack of updates last week.

Attachments:
Last edit: 8 years 2 months ago by BrendaEM.
The following user(s) said Thank You: KCJ

Please Log in or Create an account to join the conversation.

More
8 years 2 months ago #115665 by andypugh
Replied by andypugh on topic A Widescreen Blender-Style Interface

BrendaEM wrote: Adding the individualized Jog distance controls would allow the user much easier semi-manual milling, for operations where the other axis are dimensionless, such as during facing operations and stock squaring.


I wonder how useful and practical that is with a touch interface?

I tend to MPG jog to Z height, then do the feed moves with MDI. Then I don't have to watch (and don't need to keep my finger pressed to a touch-screen)
MDI moves can be queued, so yesterday I typed:
M3 S600
G1 F50 Y50
X32
Y-60
X45
Z-8
Y50
X32
Y-60

Then turned round to use the lathe :-)
The following user(s) said Thank You: KCJ, Robi63

Please Log in or Create an account to join the conversation.

More
8 years 2 months ago - 8 years 2 months ago #115698 by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
Send complementary MPG jog to...

: )

For each pass, without these kind of controls the user would need to:
  • Mill off the top of the surface.
  • Set jog size
  • Step down
  • Set to continuous again

I know.
In the design, I've included a more-or-less copy of Axis's MDI, though, I would not want to rist a typo. Yes, I left that in there on purpose, but no, it was a real mistake.
Last edit: 8 years 2 months ago by BrendaEM.

Please Log in or Create an account to join the conversation.

Time to create page: 0.135 seconds
Powered by Kunena Forum