Z axis cuts in the air - not plunging

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6 years 1 month ago - 6 years 1 month ago #180830 by Jeff65
I did wonder if something needed to be done in the code generator but wasn't sure what to do.

Now I'm a bit confused as to what is best to do

So should I undo what I've done so far then?
Last edit: 6 years 1 month ago by Jeff65.

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6 years 1 month ago #180831 by Clive S

Mike_Eitel wrote: Sorry guys, i disslike all those changes. And yes, hecan do as you propose and it will work.

BUT

The question in my eyes is his code generator. I think most are setup to have the starting plane on top, with a value near to zero. Than dig into material with negative values. His code increases, like a sliced peace.
Jeff I would have a look to the gcode generator to invers his behaviour.
Mike


Yes but the machine has to be setup to work first without any code ie just jogging around and homing correctly.

The when he touches off and uses code a -ve z should go down.

Jeff :I have to go now for dinner sorry will be back on tomorrow

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6 years 1 month ago #180832 by Mike_Eitel
How do you generate gcode. Which program do you use.?

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6 years 1 month ago #180833 by Jeff65
Thanks for your help anyway.
regards

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6 years 1 month ago #180834 by Jeff65
Code generator I use is JSCUT
It operates in the browser.

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6 years 1 month ago #180836 by Mike_Eitel
I had just a small look on that page.
Down below i think is the possibility to set your zero point.
The propose a simpel set 0 to low left corner. I think you used that and get "positive" oriented code. So generated your "problem".
Make the effort an place the origin to the top (left or right) corner. And you are done with yourrunning config.
Mike

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