QtPlasmaC release.

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5 years 3 months ago #215343 by snowgoer540
Replied by snowgoer540 on topic QtPlasmaC release.
Well you wouldn’t have to worry about free time anymore!  :laugh:

good news on conversational means less work lol
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5 years 3 months ago #215346 by tommylight

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5 years 1 month ago #221329 by fotros
Replied by fotros on topic QtPlasmaC release.
hi ,How can I change the gui to fit the laser cutter?

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4 years 6 months ago #239951 by tommylight
Replied by tommylight on topic QtPlasmaC release.
Latest QtPlasmaC on Debian "Unstable", here is a strange one:
-home all
-wizard, 50x25mm box, inside leadin 4mm, 5mm radii on all corners
-wizard multiply at 5 columns 2 rows with 55 and 30 offsets
-send
-run
-stop using esc or cancel
-run again = it moves the start point to the second box
-stop again
-run again = it moves to start point to the third box
-rinse and repeat
-
-if left to continue, it will do all boxes, but they will not be where they should.
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4 years 6 months ago #239976 by rodw
Replied by rodw on topic QtPlasmaC release.
Whats the QTplasmac version number?
The unstable is just a snapshot of master.
You have to build form source to get the current QTplasmac version but the dependencies are a short list so its not hard.
I recently did a video on how to do this. Its for Bullseye but the same method applies.

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4 years 6 months ago #239979 by snowgoer540
Replied by snowgoer540 on topic QtPlasmaC release.

Latest QtPlasmaC on Debian "Unstable", here is a strange one:
-home all
-wizard, 50x25mm box, inside leadin 4mm, 5mm radii on all corners
-wizard multiply at 5 columns 2 rows with 55 and 30 offsets
-send
-run
-stop using esc or cancel
-run again = it moves the start point to the second box
-stop again
-run again = it moves to start point to the third box
-rinse and repeat
-
-if left to continue, it will do all boxes, but they will not be where they should.

Yep, I see that behavior too (nothing to do with your Debian release). It's actually moving the origin over by the appropriate offset, each loop (if you let it run you can see the origin move). It doesn't go back to "normal" because that is the last line of the g-code before the M2, and it was cancelled before it got there :) :
Code:
G10 L2 P0 X[#<ucs_x_offset> * 1] Y[#<ucs_y_offset> * 1] R#<ucs_r_offset>

When this all got implemented, a function was added to set the rotation back to what it was before the program was run, if the user cancelled.

It looks like possibly the same may need to be done for X and Y.

Thanks for pointing it out!
The following user(s) said Thank You: tommylight

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