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Error in tool_offsetview.py
- MarkoPolo
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3 years 5 months ago #271956
by MarkoPolo
Replied by MarkoPolo on topic Error in tool_offsetview.py
If the red or rather ruby balls look better, I can rework it, just let me know how everything will be in place and will be well tested.
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- rodw
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3 years 5 months ago #272007
by rodw
Replied by rodw on topic Error in tool_offsetview.py
Chris reckons to start over the green target and if I start at the balls, it went the wrong way. Starting somewhere between the green target and the arrows worked. eg just inside or on the corner.If the cute red or purple balls are the 'starting' point, they should definitely be where they belong, per the probing code......
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3 years 4 months ago - 3 years 4 months ago #272814
by MarkoPolo
Replied by MarkoPolo on topic Error in tool_offsetview.py
I made a lot of small layout tweaks for different sizes of the main window.
Now the main window stretches to 1700px wide.
Now the main window stretches to 1700px wide.
Last edit: 3 years 4 months ago by MarkoPolo.
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3 years 3 months ago #276095
by MarkoPolo
Replied by MarkoPolo on topic Error in tool_offsetview.py
Hi Chris
I have an improved brushed_metal_color theme file, and some minor qtdragon related stuff.
1. If the "inhibit mouse selection" option is unchecked in the settings and the preview is sufficiently far away, if you want to select some lines, an error appears, as in the screenshot. In the file /usr/lib/python3/dist-packages/OpenGL/GL/pointers.py on line 258, if the value of result is less than zero, this error occurs. I suspect that this is not a common case, but it could be improved.
2. In the status, it would be nice if the scroll bar was at the bottom, i.e. the latest logs would always be displayed, because it is annoying to constantly scroll down.
3. When editing gcode files, a file overwrite button would be useful, because sometimes you don't even know what the name of the open file is and which file to overwrite.
Marek
I have an improved brushed_metal_color theme file, and some minor qtdragon related stuff.
1. If the "inhibit mouse selection" option is unchecked in the settings and the preview is sufficiently far away, if you want to select some lines, an error appears, as in the screenshot. In the file /usr/lib/python3/dist-packages/OpenGL/GL/pointers.py on line 258, if the value of result is less than zero, this error occurs. I suspect that this is not a common case, but it could be improved.
2. In the status, it would be nice if the scroll bar was at the bottom, i.e. the latest logs would always be displayed, because it is annoying to constantly scroll down.
3. When editing gcode files, a file overwrite button would be useful, because sometimes you don't even know what the name of the open file is and which file to overwrite.
Marek
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3 years 3 months ago #276208
by cmorley
Replied by cmorley on topic Error in tool_offsetview.py
Status logs should autoscroll now.
The save dialog should now pre-select the last filename - see if you like that.
Updated the stylesheet (thanks) - I find the gcode hard to read though, I need more contrast.
I'll have to look deeper for the gcode line pick problem.
pushed to 2.9 and master.
The save dialog should now pre-select the last filename - see if you like that.
Updated the stylesheet (thanks) - I find the gcode hard to read though, I need more contrast.
I'll have to look deeper for the gcode line pick problem.
pushed to 2.9 and master.
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3 years 2 months ago #276921
by MarkoPolo
Replied by MarkoPolo on topic Error in tool_offsetview.py
Problem number 2 and 3 has been solved, it works fine, thanks for the changes.
As for the pointers.py file, after commenting out the section "if result < 0"
and adding result = 1 action, it works fine. It marks lines even at a great distance and does not cause any errors.
As in the attached screenshot.
As for the pointers.py file, after commenting out the section "if result < 0"
and adding result = 1 action, it works fine. It marks lines even at a great distance and does not cause any errors.
As in the attached screenshot.
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