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Kinematics... again:/
- chimeno
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andypugh wrote: It clearly starts with the angles at 0,0,0,0. And if you look at the model they are x,0,90,90.
If you fix that then it might work properly.
Hello Andy,
I'm progressing, I have corrected the angles .. I still do not work well the simulation as it should be, do you have any more idea that I can look at?
Thank you
Chimeno
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- andypugh
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- chimeno
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andypugh wrote: The angles still do not look right to me. Just before switching to world mode the arm is showing 0,0,-90, 90. But the sections are all 100% in line, so the angles can not be right.
Hello Andy,
Now I know how the angles issue works, now if I'm still perfect, the next problem that I find is that when I go to world mode joint 1 and 2 are reversed, I've been looking for a solution but I can not find it, you know the cause or where can I look ?, thanks
Chimeno
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- andypugh
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So that looks like something that needs to be addressed in the kinematics file (it should always prefer an elbow-up orientation, I suppose).
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- thang
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- chimeno
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thang wrote: Could you post ur kinematic file and DH parameter here, we might help you easier
hi thang,
sorry, you are absolutely right, publish the first files in a previous post but not updated, I attach the documents, thank you very much
Chimeno
thanks Andy.
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