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A Widescreen Blender-Style Interface
- KCJ
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8 years 3 months ago - 8 years 3 months ago #113339
by KCJ
Replied by KCJ on topic A Widescreen Blender-Style Interface
skunkworks alpha blend simply adds some transparency to the backploted paths, literally all it does is take the RGB color and append an alpha channel to it. It is amazing how much better it makes the backplot look, especially for programs with a lot of paths like your example. I don't know why it is not the default display mode, probably some historical reason...
I've been looking into enabling anti-aliasing, it appears that the QGLWidget that Chris is using for the QtVCP backplot supports it, but I can't figure out how to enable it successfully. So far I've just got the backplot to look like TV static, but that is kinda the opposite of what I am trying to achieve.
Cheers,
Kurt
I've been looking into enabling anti-aliasing, it appears that the QGLWidget that Chris is using for the QtVCP backplot supports it, but I can't figure out how to enable it successfully. So far I've just got the backplot to look like TV static, but that is kinda the opposite of what I am trying to achieve.
Cheers,
Kurt
Last edit: 8 years 3 months ago by KCJ.
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8 years 3 months ago #113344
by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
Many systems woudn't have the horsepower to do this, but the window could be rendered and resampled bicubic. This is what nVidia DSR Factors does.
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8 years 3 months ago #113345
by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
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8 years 3 months ago - 8 years 3 months ago #113349
by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
Last edit: 8 years 3 months ago by BrendaEM.
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8 years 3 months ago #113371
by persei8
Replied by persei8 on topic A Widescreen Blender-Style Interface
Your keyboard has 2 P's.
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8 years 3 months ago #113373
by rodw
Replied by rodw on topic A Widescreen Blender-Style Interface
Thats the nuke button or is it Puke???persei8 wrote: Your keyboard has 2 P's.
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