Fusion 360 post processor file for Plamac

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27 Dec 2023 08:15 #289147 by ashesman
FYI... I have updated the post processor to resolve this issue. Refer to forum.linuxcnc.org/plasmac/38438-plasmac...sors?start=10#289146

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27 Dec 2023 23:17 #289207 by JohnnyCNC
John Saunders of "NYC CNC" on YouTube has some good videos on modifying the F360 post processor.

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13 Jun 2024 16:18 - 13 Jun 2024 16:44 #302956 by RMJ fabrication
I installed the fusion360 post processor from here forum.linuxcnc.org/plasmac/38438-plasmac-post-processors#159042 and I am unable to get it to produce valid gcode successfully. I am trying to cut out a simple 10" sign and this is the error message I get every time I try to load the gcode into qtplasmac. I also cannot see the part on the screen. Attached is my post process window, can someone please guide me on how to proceed correctly making gcode files with fusion360 thanks!
Attachments:
Last edit: 13 Jun 2024 16:44 by RMJ fabrication. Reason: forgot info

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13 Jun 2024 19:38 #302965 by snowgoer540
It means you’re calling a material number that doesn’t exist/is not set up in qtplasmac. Simply create a material with the appropriate settings on the parameters tab with the material number you’re referencing and all should be well.
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26 Jun 2024 22:30 #303856 by RMJ fabrication
I am now running into this error again with every new gcode file I make and I didn't change anything. All the Gcode files look exactly the same as the one that works coming out of fusion. Qtplasmac keeps adding M02 (end program) to the first line of my gcode files. please can anyone help, what number does the material number need to match in order to stop qtplasmac from doing this?

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26 Jun 2024 23:41 #303859 by phillc54
Check that all material numbers called in the G-code file do exist in the QtPlasmaC materials.

linuxcnc.org/docs/devel/html/plasma/qtpl...ic_material_handling
 
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27 Jun 2024 00:12 #303860 by RMJ fabrication
Ok I got it now thank you so much sir. I created a new material with the material number one thats all I was missing.
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30 Sep 2024 19:12 #311085 by Sparkman61
Is anyone is actively developing Fusion 360 post processor?  I ran into an issue that someone should document if it isn't documented somewhere already.  

I noticed that there MUST be a lead-in defined in Fusion 360 or the torch won't fire (M3 command won't be generated) with open chain geometry.  This might also be true for closed chain geometry - didn't have time to look at that.  I was working on some art work that didn't have closed chain geometry and couldn't figure out for the life of me why the M3 command wasn't being generated.  Took a bit of experimenting to figure out how the settings worked, or, in this case didn't.

I've been resistant to give SheetCam a try a) because Fusion 360 has served me well enough up until now and 2) I didn't want to cough up the $145.  Maybe it's time to give it a whirl but it really would be great if there was a well supported Fusion 360 post processor.  Just say'n.

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30 Sep 2024 19:45 #311089 by tommylight
@Sparkman61,
Please do not change the subject tittle when replying.
Thank you.

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