A Widescreen Blender-Style Interface

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8 years 5 months ago #111348 by andypugh
Replied by andypugh on topic A Widescreen Blender-Style Interface

BrendaEM wrote: KcjI am still moving around stuff, trying to get more room for the "Torch People" : )


No love for the Lathe People :-(

No, don't worry, I am joking. I think that there is probably room for a dedicated lathe interface, but I think it could usefully be quite a lot different to the others rather than an afterthought in a milling interface like the current options are.
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8 years 5 months ago #111350 by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
Do you think a lower right panel could be made for a lathe?
What should I [strike]copy[/strike]--err draw inspiration from?
What do you want on there?
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8 years 5 months ago #111352 by andypugh
Replied by andypugh on topic A Widescreen Blender-Style Interface
Well, seeing as you asked...

If the INI says "Lathe" then you probably want to rotate the jog arrows and lose the A, B and Y. (But potentially reinstate them if the GEOMETRY says that they exist)

A lot of people seem to be jumping through hoops to be able to use the Tormach PathPilot interface, though I haven't even bothered to experiment.
goo.gl/images/1qP9o9

As I say, I think what LinuxCNC needs is a dedicated lathe interface, not a Mill interface with mods.
The following user(s) said Thank You: BrendaEM
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8 years 5 months ago #111361 by BrendaEM
Replied by BrendaEM on topic A Widescreen Blender-Style Interface
Many of the controls are common between a lathe and mill, but the nice tool selection menu should be made in the "Tool" tab.

The X,Y, Z should work for both.

I've made the A and B controls and readouts smaller, though I've added a C. For a lathe, this area can be used for "Diameter" and "Length", and perhaps something else, perhaps something avant-garde such as "Tool Distance to Chuck."

Other than the Estop and Power buttons, the lower right panel can be whatever else a lathe needs, but the remaining controls are closer to a mill than a torch : )
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8 years 5 months ago #111364 by tommylight
Replied by tommylight on topic A Widescreen Blender-Style Interface

BrendaEM wrote: I am still working on the torch controls, but I don't know which ones need to be on the main screen.
With no feedback as to their priority, this is the mess I've made of them.

I was hoping that I would get them close enough so a Torch Person could tell me what I am doing wrong.
Until then, this is what there is : )

Note: The torch controls on the lower right are swapped for milling controls, where applicable.
Also note: Minor redesign of the Estop and Power buttons. They aren't going any smaller.


-Torch Volts should be there for people with THCAD ( myself included recently, still sitting on my desk)
-Pierce height should be there, rarely adjusted but needed for cutting thin and thick plates.
-Pierce delay should be there, used more often but can also be set in gcode.
-ARC-OK must be there, usually programmed to motion-enable so machine will not move without that signal.
-UP/DOWN LED's should be there for people with simple THC, also useful for THCAD.
-Cut height should be there, can also be adjusted by changing Voltage.
-Torch height not needed, can be adjusted by changing Voltage, same as cut height.
-LED for floating head switch should be there.
-Floating head switch travel does not need to be there, has to be set once per machine.
-Travel heigh would be nice to have, on thicker material can be set lower, saves time on multiple cuts.
Can not think of anything else for the moment.
Thank you very much.
The following user(s) said Thank You: KCJ, BrendaEM
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8 years 4 months ago #111393 by islander261
Replied by islander261 on topic A Widescreen Blender-Style Interface
My two cents.

Most set points are rarely changed during a given job so for me having a separate tab for the set points is ok. One thing not mentioned by tommylight is tracking of consumable use. It is nice to have a pierce counter and a total distance cut display so you can track consumable life. Accumulating timers for cut time, rapid (traverse) time and probing time are also useful for job costing analysis. Again this can all be on a separate tab.

So for the main screen I vote for arc voltage set point, arc voltage display. All the indicator LEDs that tommylight mentioned plus height hold active, torch enabled, break away mount status (torch crash). Controls for torch enable, thc height servo enable, torch velocity hold enable, kerf crossing enable.

You can have a look at my crude Gmoccapy screens posted in other threads.

John
The following user(s) said Thank You: tommylight
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